Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
4.0.0
- Updated for the R.E.P.O. Cosmetics Update v0.4.0.
- Added host-only mixed valuable generation using valuable presets from all normal maps.
- Excluded shops, arenas, menus, lobbies, tutorials, and non-gameplay levels from the custom valuable pool.
- Added safe reflection-based shop and arena detection to avoid build errors across game versions.
- Added fallback handling so vanilla valuable generation can be used when custom generation fails.
- Added optional exclusion for the current map from the mixed valuable pool.
- Added dynamic per-level valuable spawn weight configuration.
- Kept cosmetic world object handling reflection-based so missing members do not break the build.