AlwaysWingsView
Auto apply tumble wings mode on each level start (off/blue/pink). Works for everyone (host or client) and your wings are visible to players without the mod too.レベル開始ごとに翼モード(off/blue/pink)を自動適用(ホスト不要 参加者でも動作 MOD未導入者からも羽が見える)
By REPO_JP
CHANGELOG
Changelog
[1.2.0] - Update
Changed
-
Icon
- Updated the mod icon
Known Issues
-
Pink wings blocks tumble wing usage
- While
pinkmode is active, tumble wing flight/control may become unavailable due to the pink wings being tied to the Heart Hugger attack-state visuals
- While
[1.0.0] - Initial Release
Added
-
Auto tumble wings mode per level start (local / client-side)
- Applies wings mode automatically on
SceneManager.sceneLoaded - Also applies once after boot when
PlayerAvatar.instanceandupgradeTumbleWingsLogicbecome available - Works for everyone (host or client) because it applies to local
PlayerAvatar.instance
- Applies wings mode automatically on
-
Wings visible to non-mod players
- The wings visuals are applied through the game’s normal
PlayerAvatarvisuals path - Players without the mod can still see your wings
- The wings visuals are applied through the game’s normal
-
Mode selector config
General.TumbleWingsModewith allowed valuesoff/blue/pink- Config changes are applied immediately via
SettingChangedhandler
-
Keep-alive loop for blue/pink
- Re-injects wings timers every 0.5 seconds to keep visuals active
- Stops the loop when mode is set to
off
-
Safety / guards
- Waits up to 20 seconds for
PlayerAvatar.instanceandupgradeTumbleWingsLogic - Unity-style null guards for
PlayerAvatarand logic object - Minimal logs to Unity console and BepInEx log
- Waits up to 20 seconds for