
UpgradeEveryRound
Simple mod which allows players to choose an upgrade for free upon loading into the shop.
CHANGELOG
Changelog
[2.0.3] - 2025-6-1
Fixed
- Bug causing upgrades to do nothing for non-hosts in multiplayer on beta branch
[2.0.2] - 2025-5-31
Fixed
- Incompatibility with ItemBundles resulting in levels not loading
[2.0.1] - 2025-5-31
Added
- Compatibility with new beta upgrades
Fixed
- Bug causing MoreUpgrades upgrades to be unselectable and brick the menu
[2.0.0] - 2025-5-30
Added
- Compatibility with REPOLib based upgrade mods thanks to SolarAaron
Changed
- UI Refactored, can now handle more than 8 upgrades.
Code
- More refactoring and moving stuff around
Fixed
- Only host upgrades applying
- Clients being able to select more upgrades after reloading a save
[1.3.0] - 2025-5-29
Code
- Major refactor in how networking is handled to improve reliability.
Fixed
- Bugs related race conditions and networking
[1.2.4] - 2025-5-28
Fixed
- Upgrade menu is now always closeable by pressing ESC in case of plugin malfunction
- Bug causing plugin config to not properly initialize on new saves.
- Hopefully make menu popping up more reliable
[1.2.3] - 2025-5-27
Fixed
- Bug causing only host to recieve upgrades
[1.2.2] - 2025-5-26
Fixed
- Bug causing players to spawn in incorrect positions
[1.2.1] - 2025-5-6
Changed
- Moved code around a little bit
[1.2.0] - 2025-5-6
Added
- Host config now syncs to other players in server
- Config options for toggling specific upgrades
- Stat menu now remains open while selecting an upgrade
Changed
- If random options and multiple upgrades per round are enabled, new choices will be presented for each upgrade now
- Moved menu to the right to allow for stats to be displayed on the left
Fixed
- Fixed bug allowing players to spam upgrade buttons to get multiple before the menu closed
[1.1.0] - 2025-3-29
Added
- Config options for increasing number of upgrades as well as making selection random
Changed
- Players can now recieve the menu to choose an upgrade at any level in case it was accidentally closed, or they join late.
Fixed
- Bug causing menus to break under various circumstances.