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Date uploaded | a week ago |
Version | 1.0.6 |
Download link | Rogue-Backrooms-1.0.6.zip |
Downloads | 16722 |
Dependency string | Rogue-Backrooms-1.0.6 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
The Backrooms
This mod adds the backrooms as a playable map to repo! Also feel free to check out My Valuables Mod
Note
- Everyone is required to install this mod.
- Please report any bugs or glitches you find to the Offical REPO Modding discord server.
Rooms
Room Type | Count |
---|---|
Start Rooms | 5 |
Normal Modules | 6 |
Passage Modules | 2 |
Dead-End Modules | 2 |
Extraction Module | 4 |
Credits to BestGamingN1 for the valuables models.
CHANGELOG
1.0.7
- Fixed a few rooms textures.
- Fixed the elevator room not working properly.
- Fixed errors that might appear during certain situations.
- Fixed enemy AI not navigating certain areas correctly.
- Added images to the README file to show the map off.
- Fixed a few valuables spawning inside walls.
- Fixed the briefcase valuable having a broken mesh.
- Updated the lights to no longer turn off after the last extraction.
- Updated a few valuables textures and quality.
1.0.6
- Added 3 new rooms.
- Fixed Desync Issue with moving objects.
- Fixed valuables clipping into walls.
- Fixed incorrect material types on most objects such as walls and floors.
- Fixed wrong sound playing when runnning on certain floor tiles.
- Fixed Gaps in a few rooms which allowed you to see through the map.
- Updated ReadMe file.
- Fixed glitching texture in 1 of the extraction rooms.
- Partly fixed enemy navigation.
- Added music level and a few more ambience sounds.
- Removed SkyCustomLevelSizes Skydorm as a required dependency.
1.0.5
- Fixed Gaps in the wall in a passage room.
- Added a new starting room.
- Fixed extraction rooms not spawning in later levels.
- Fixed a bug that caused the game to crash in multiplayer.
v1.0.4
- Added 23 custom valuables!
- Removed the moving floor room until desync issue can be fixed.
- Added alot more valuable spawns to support higher level runs.
- Re-added 2 passages and updated them to the new repo version.
v1.0.3
- Updated Map to new REPO version.
- Fixed extractions not opening when interacted with.
- Added blood to a few walls.
- Added new moving platform room.
- Updating a few existing rooms.
- Fixed light clipping through walls.
- Fixed bought items not spawning in the corrext spot in a starting room.
- Updated a few sound effects.
- Temporarly removed passages due to issue.
v1.0.2
- Added new normal rooms.
- Added new starting room.
- Added another extraction point. (not complete)
- Added a few more spots for valuables.
- Updated the loading screen.
v1.0.1
- Fixed extraction points not dropping cash bags.
- Fixed a few spots in the map where you could see through walls.
- Added some lights to darker areas of the map.
- Fixed a few clipping issues.
v1.0.0
- Initial release.