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MoreDifficultyREPO
A mod that adds different difficulties including a custom difficulty
Date uploaded | 3 weeks ago |
Version | 0.1.2 |
Download link | SK0R3N-MoreDifficultyREPO-0.1.2.zip |
Downloads | 2033 |
Dependency string | SK0R3N-MoreDifficultyREPO-0.1.2 |
This mod requires the following mods to function


README
REPO - More Difficulty Mod by SK0R3N This mod enhances REPO by adding:
A custom difficulty system (Normal → Nightmare → Custom)
🔧 Installation
Requirements:
-
BepInEx must be installed for REPO
-
Download the mod folder.
-
Download RepoConfig and MenuLib
Installation:
-Place the mods file into: BepInEx/plugins/
Launch the game, then host a lobby to access the new difficulty UI.
🎮 Difficulty System
Difficulty | Extractions | Ennemis | Room | Difficulty Room |
---|---|---|---|---|
Normal | 1 fixed (4 max) | Dont change | 8 Room | Default |
Hard | 2 fixed (6 max) | +1 Ennemis | 8 Room | Default |
Hardcore | 3 fixed (8 max) | +3 Ennemis | 10 Room | Level 1 , Mainly Level 2 , some Level 3 |
Nightmare | 4 fixed (10 max) | +5 Ennemis | 12 Room | Level 1 , Mainly Level 2 and Level 3 |
IsThatEvenPossible | 5 fixed (12 max) | +8 Ennemis | 15 Room | Some Level 1 , Level 2 , Mainly Level 3 |
Custom | Custom | Custom | -------- | Full interface to configure every setting manually |
Know Issue :
- Crash when loading a save.
- Difficulty mode not in SinglePlayer.
What's next ?
- The 0.2.0 is in work , but it won't be released right away, it requires a lot more work than the difficulty system.
CHANGELOG
v0.2.0
- Add : New Difficulty (Easy and CrazyMonster)
- Add : Explosion GameMode
- Add : Difficulty Scaler
- Add : Ennemy Multiplier Life Setting
- Modify : Difficulty for "IsThatEvenPossible" , "Nightmare" , "Hardcore", "Hard".
- Modify : Max ModuleCount now depend on Difficulty.
- BugFix : Hardcore + Preset not working
- BugFix : ModuleAmount increased not correctly
Note : The amount of extraction/valuable and module have been decrease for reduce lag.
-
Easy Mode
- Ennemy Number : 2
- Start Module Number : 6
- Start Extraction : 1
- Max Extraction : 3
- Valuable boost : 2x
- Shop Price : 0,75x
- Average Difficulty Room : 1
- Enemy Multiplier Life : 0.5x
-
CrazyMonster
- Ennemy Number : 12
- Start Module Number : 8
- Start Extraction : 1
- Max Extraction : 4
- Valuable boost : 2x
- Shop Price : 0,5x
- Average Difficulty Room : 3
- Enemy Multiplier Life : 1x
Change Difficulty
-
IsThatEvenPossible
- Ennemy Number : 12 => 12
- Start Module Number : 20 => 15
- Start Extraction : 5
- Max Extraction : 12 => 9
- Valuable boost : 5x => 3x
- Shop Price : 3x
- Enemy Multiplier Life : 3x
-
MaxRoom
- Easy => 11
- Normal => was 30 => 12
- Hard => was 30 => 14
- Hardcore => was 30 => 16
- Nightmare => was 30 => 18
- IsThatEvenPossible => was 30 => 20
- CrazyMonster => 16
-
EnemiLife
- Easy => 0.5x
- Normal => 1x
- Hard => 1x
- Hardcore => 2x
- Nightmare => 2x
- IsThatEvenPossible => 3x
- CrazyMonster => 1x
Explosion GameMode
- All enemies now explode when they die.
v0.1.8
- Add : Difficulty Preset for Custom Difficulty.
- Add : Changelog in Thunderstore
- Modify : Now All custom change are save.
- Modify : Shop Multiplier accepte value : X.X
- All Vaultline Map doors have been removed for Network performance
v0.1.7
- Fix an Issue were the generation was active on lobby and menu
- Optimization for the generation
Note: After many ask , the mod PlayerScaling is not supported. For now you will have to unistall the mod.
v0.1.6
- Change the button position
- Modify the readme file
v0.1.3 , v0.1.4 and v0.1.5
- The difficulty is now saved after your session.
- Fixed an issue where the game could not create the save file
- Fixed an issue where rare type enemies were spawning too often
v0.1.2
- Add Difficulty Save
v0.1.1
- Fix : Multiplier shop
v0.1.0
- Launch the mod MoreDifficulty
- Add a new system of Difficulty
- Add a custom Difficulty
- Rework of the Generation of the map.