Decompiled source of OverchargeUpgrade v0.0.4

plugins/OverchargeUpgrade.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using REPOLib.Modules;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("SolarAaron")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OverchargeUpgrade")]
[assembly: AssemblyTitle("OverchargeUpgrade")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OverchargeUpgrade
{
	[BepInPlugin("SolarAaron.OverchargeUpgrade", "OverchargeUpgrade", "0.0.4")]
	public class OverchargeUpgrade : BaseUnityPlugin
	{
		public static ConfigEntry<bool> overchargeUpgradeEnabled;

		public static ConfigEntry<float> overchargeUpgradeAmount;

		public static ConfigEntry<bool> overchargeUpgradeExponential;

		public static ConfigEntry<float> overchargeUpgradeExpAmount;

		public static int UpgradeLevel;

		internal static OverchargeUpgrade Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		public PlayerUpgrade OverchargeUpgradeRegister { get; private set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			_logger.LogInfo((object)"Configuring Overcharge upgrade...");
			string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			string text = Path.Combine(directoryName, "SLR_assets.bundle");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			overchargeUpgradeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Overcharge Upgrade", "Enabled", true, "Should the Overcharge rate Upgrade be enabled?");
			overchargeUpgradeAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Overcharge Upgrade", "Overcharge Upgrade Power", 0.1f, "How much should Overcharge rate decrease per upgrade?");
			overchargeUpgradeExponential = ((BaseUnityPlugin)this).Config.Bind<bool>("Overcharge Upgrade", "Exponential upgrade", false, "Should the Overcharge rate Upgrade stack exponentially?");
			overchargeUpgradeExpAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Overcharge Upgrade", "Overcharge Upgrade Exponential Power", 0.99f, "How much should Overcharge rate decrease per upgrade multiplicatively?");
			Patch();
			if (overchargeUpgradeEnabled.Value)
			{
				string[] allAssetNames = val.GetAllAssetNames();
				foreach (string text2 in allAssetNames)
				{
					_logger.LogInfo((object)("Found asset: " + text2));
				}
				Item val2 = val.LoadAsset<Item>("assets/repo/mods/resources/items/items/item upgrade overcharge.asset");
				Items.RegisterItem(val2);
				OverchargeUpgradeRegister = Upgrades.RegisterUpgrade("OverchargeUpgrade", val2, (Action<PlayerAvatar, int>)InitOverchargeUpgrade, (Action<PlayerAvatar, int>)UseOverchargeUpgrade);
			}
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private static void InitOverchargeUpgrade(PlayerAvatar player, int level)
		{
			if (Traverse.Create((object)player).Field<bool>("isLocal").Value)
			{
				UpgradeLevel = level;
				Logger.LogInfo((object)("Init: " + string.Join(Environment.NewLine, Instance.OverchargeUpgradeRegister.PlayerDictionary)));
			}
		}

		private static void UseOverchargeUpgrade(PlayerAvatar player, int level)
		{
			if (Traverse.Create((object)player).Field<bool>("isLocal").Value)
			{
				UpgradeLevel = level;
				Logger.LogInfo((object)("Used: " + string.Join(Environment.NewLine, Instance.OverchargeUpgradeRegister.PlayerDictionary)));
			}
		}

		public static float CalculateOverchargeRate(PlayerAvatar player, int level)
		{
			PlayerUpgrade upgrade = Upgrades.GetUpgrade("OverchargeUpgrade");
			if (upgrade != null && upgrade.GetLevel(player) > 0)
			{
				if (overchargeUpgradeExponential.Value)
				{
					return (float)(1.0 * Math.Pow(overchargeUpgradeExpAmount.Value, level));
				}
				return 1f / (1f + overchargeUpgradeAmount.Value * (float)level);
			}
			return 1f;
		}
	}
	[HarmonyPatch(typeof(PhysGrabber), "PhysGrabOverCharge")]
	public class PhysGrabberPatch
	{
		private static void Prefix(PhysGrabber __instance, ref float _amount)
		{
			OverchargeUpgrade.Logger.LogDebug((object)$"Original overcharge amount: {_amount}");
			_amount *= OverchargeUpgrade.CalculateOverchargeRate(__instance.playerAvatar, OverchargeUpgrade.UpgradeLevel);
			OverchargeUpgrade.Logger.LogDebug((object)string.Format("After calculation with level {0}: {1}", Upgrades.GetUpgrade("OverchargeUpgrade").GetLevel(__instance.playerAvatar), _amount));
		}
	}
}