using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using REPOLib.Modules;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("SolarAaron")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OverchargeUpgrade")]
[assembly: AssemblyTitle("OverchargeUpgrade")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace OverchargeUpgrade
{
[BepInPlugin("SolarAaron.OverchargeUpgrade", "OverchargeUpgrade", "0.0.4")]
public class OverchargeUpgrade : BaseUnityPlugin
{
public static ConfigEntry<bool> overchargeUpgradeEnabled;
public static ConfigEntry<float> overchargeUpgradeAmount;
public static ConfigEntry<bool> overchargeUpgradeExponential;
public static ConfigEntry<float> overchargeUpgradeExpAmount;
public static int UpgradeLevel;
internal static OverchargeUpgrade Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
public PlayerUpgrade OverchargeUpgradeRegister { get; private set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
_logger.LogInfo((object)"Configuring Overcharge upgrade...");
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
string text = Path.Combine(directoryName, "SLR_assets.bundle");
AssetBundle val = AssetBundle.LoadFromFile(text);
overchargeUpgradeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Overcharge Upgrade", "Enabled", true, "Should the Overcharge rate Upgrade be enabled?");
overchargeUpgradeAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Overcharge Upgrade", "Overcharge Upgrade Power", 0.1f, "How much should Overcharge rate decrease per upgrade?");
overchargeUpgradeExponential = ((BaseUnityPlugin)this).Config.Bind<bool>("Overcharge Upgrade", "Exponential upgrade", false, "Should the Overcharge rate Upgrade stack exponentially?");
overchargeUpgradeExpAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Overcharge Upgrade", "Overcharge Upgrade Exponential Power", 0.99f, "How much should Overcharge rate decrease per upgrade multiplicatively?");
Patch();
if (overchargeUpgradeEnabled.Value)
{
string[] allAssetNames = val.GetAllAssetNames();
foreach (string text2 in allAssetNames)
{
_logger.LogInfo((object)("Found asset: " + text2));
}
Item val2 = val.LoadAsset<Item>("assets/repo/mods/resources/items/items/item upgrade overcharge.asset");
Items.RegisterItem(val2);
OverchargeUpgradeRegister = Upgrades.RegisterUpgrade("OverchargeUpgrade", val2, (Action<PlayerAvatar, int>)InitOverchargeUpgrade, (Action<PlayerAvatar, int>)UseOverchargeUpgrade);
}
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private static void InitOverchargeUpgrade(PlayerAvatar player, int level)
{
if (Traverse.Create((object)player).Field<bool>("isLocal").Value)
{
UpgradeLevel = level;
Logger.LogInfo((object)("Init: " + string.Join(Environment.NewLine, Instance.OverchargeUpgradeRegister.PlayerDictionary)));
}
}
private static void UseOverchargeUpgrade(PlayerAvatar player, int level)
{
if (Traverse.Create((object)player).Field<bool>("isLocal").Value)
{
UpgradeLevel = level;
Logger.LogInfo((object)("Used: " + string.Join(Environment.NewLine, Instance.OverchargeUpgradeRegister.PlayerDictionary)));
}
}
public static float CalculateOverchargeRate(PlayerAvatar player, int level)
{
PlayerUpgrade upgrade = Upgrades.GetUpgrade("OverchargeUpgrade");
if (upgrade != null && upgrade.GetLevel(player) > 0)
{
if (overchargeUpgradeExponential.Value)
{
return (float)(1.0 * Math.Pow(overchargeUpgradeExpAmount.Value, level));
}
return 1f / (1f + overchargeUpgradeAmount.Value * (float)level);
}
return 1f;
}
}
[HarmonyPatch(typeof(PhysGrabber), "PhysGrabOverCharge")]
public class PhysGrabberPatch
{
private static void Prefix(PhysGrabber __instance, ref float _amount)
{
OverchargeUpgrade.Logger.LogDebug((object)$"Original overcharge amount: {_amount}");
_amount *= OverchargeUpgrade.CalculateOverchargeRate(__instance.playerAvatar, OverchargeUpgrade.UpgradeLevel);
OverchargeUpgrade.Logger.LogDebug((object)string.Format("After calculation with level {0}: {1}", Upgrades.GetUpgrade("OverchargeUpgrade").GetLevel(__instance.playerAvatar), _amount));
}
}
}