
Date uploaded | 2 weeks ago |
Version | 0.0.17 |
Download link | SLR-SLRUpgradePack-0.0.17.zip |
Downloads | 7638 |
Dependency string | SLR-SLRUpgradePack-0.0.17 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
SLR Upgrade Pack
The following Upgrades will be added to the shop:
Armor Upgrade
Upgrade reduces damage from enemy and physics hits
Overcharge Upgrade -- BETA branch only
Upgrade reduces the speed at which the overcharge meter fills up
Object Durability and Value Upgrades
Each upgrade increases resistance and value of objects, separately
Valuable Density Upgrade
Increases the amount of valuables in the next level
Heart Of Gold Upgrade
Upgrade makes the player valuable; default roughly $11 per HP remaining scaling up with level
Regeneration Upgrade
Upgrade gradualy restores player's health, starting at 1 hp/second
CHANGELOG
v0.0.22
Fixed object value not having any effect
v0.0.21
Fixes for new beta
v0.0.20
Added Extra Life Upgrade!
v0.0.19
Heart of gold wonkiness FIXED!!
v0.0.18
Upgrade costs rebalanced, replaced min/max options with a base cost multiplier
v0.0.17
Updated beta compatibility
v0.0.16
Fixed instance where tumbling teleports player off map
v0.0.15
Added Regeneration Upgrade
v0.0.14
Fixes issue that happens when some upgrades are disabled
v0.0.13
Fixed incompatibility reported by mutantdevle
v0.0.12
Fixes players disappearing when being extracted as valuables using Heart Of Gold
v0.0.11
Make sure players in extraction point are dead and extarcted when using Heart Of Gold
v0.0.10
Adds Heart Of Gold Upgrade -- makes the player that used it count as a valuable object
v0.0.9
Fixes Valuable Density not having an effect in beta
v0.0.8
Disables Overcharge upgrade on stable branch, which allows the mod to be used
v0.0.7
Debugged Object Value scaling of surplus
v0.0.6
- Object Durability now applies to enemy orbs and surplus bags
- Object Value now applies to enemy orbs
- Added toggle to apply Object Value to surplus bag
v0.0.5
Renamed Valuable Count to Valuable Density to avoid collision with MoreUpgrades mod :)
v0.0.4
Added Valuable Count Upgrade port
v0.0.3
Added Object Value and Object Durability Upgrades
v0.0.2
Adjusted exponential upgrade modes to match
v0.0.1
Initial release
- Introducing Armor upgrade
- Moving Overcharge upgrade into new mod