Decompiled source of REPOInstantSelfDestructMod v1.0.0

REPOInstantSelfDestructMod.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("REPOInstantSelfDestructMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("REPOInstantSelfDestructMod")]
[assembly: AssemblyTitle("REPOInstantSelfDestructMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace REPOInstantSelfDestructMod
{
	[BepInPlugin("local.SimonTendo.REPOInstantSelfDestructMod", "REPOInstantSelfDestructMod", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(ChatManager), "PossessSelfDestruction")]
		public class NewPossessSelfDestructionInstant
		{
			[HarmonyPrefix]
			public static bool Prefix(ChatManager __instance)
			{
				if (Object.op_Implicit((Object)(object)__instance.playerAvatar) && !__instance.playerAvatar.isDisabled)
				{
					Logger.LogDebug((object)"interrupting old self destruct!");
					PlayerAvatar.instance.playerHealth.health = 0;
					PlayerAvatar.instance.playerHealth.Hurt(1, false, -1);
					return false;
				}
				return true;
			}
		}

		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin REPOInstantSelfDestructMod is loaded!");
			new Harmony("REPOInstantSelfDestructMod").PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "REPOInstantSelfDestructMod";

		public const string PLUGIN_NAME = "REPOInstantSelfDestructMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}