Decompiled source of PawtnerMod v1.0.5

PawtnerPlugin.dll

Decompiled 16 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Sleepyhead08")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PawtnerPlugin")]
[assembly: AssemblyTitle("PawtnerPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PawtnerPlugin
{
	[HarmonyPatch(typeof(ExtractionPoint), "StateExtracting", new Type[] { })]
	internal static class FixExtractionPatch
	{
		private static void Prefix(ref ExtractionPoint __instance)
		{
			if (__instance.tubeSlamDownEval > 0.8f && !__instance.tubeHit)
			{
				RoundDirector.instance.HaulCheck();
				__instance.haulSurplus = Mathf.Abs(RoundDirector.instance.currentHaul - __instance.haulGoal);
			}
		}
	}
	[HarmonyPatch(typeof(StatsManager), "PlayerAdd", new Type[]
	{
		typeof(string),
		typeof(string)
	})]
	internal static class PlayerUpgradesPatch
	{
		private static string randomPlayerSteamId = string.Empty;

		private static void Prefix(string _steamID, string _playerName)
		{
			randomPlayerSteamId = StatsManager.instance.playerNames.Keys.FirstOrDefault() ?? string.Empty;
		}

		private static void Postfix(string _steamID, string _playerName)
		{
			if (!(randomPlayerSteamId != string.Empty))
			{
				return;
			}
			Dictionary<string, int> dictionary = StatsManager.instance.FetchPlayerUpgrades(randomPlayerSteamId);
			foreach (Dictionary<string, int> item in StatsManager.instance.AllDictionariesWithPrefix("playerUpgrade"))
			{
				item[_steamID] = item[randomPlayerSteamId];
			}
		}
	}
	[BepInPlugin("Sleepyhead08.PawtnerPlugin", "PawtnerPlugin", "1.0")]
	public class PawtnerPlugin : BaseUnityPlugin
	{
		internal static PawtnerPlugin Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
}