using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoDamageInShop")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoDamageInShop")]
[assembly: AssemblyTitle("NoDamageInShop")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
[BepInPlugin("Snowlance.NoDamageInShop", "NoDamageInShop", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string modGUID = "Snowlance.NoDamageInShop";
public const string modName = "NoDamageInShop";
public const string modVersion = "1.0.0";
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("Snowlance.NoDamageInShop");
public void Awake()
{
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Snowlance.NoDamageInShop v1.0.0 has loaded!");
}
}
namespace NoDamageInShop
{
[HarmonyPatch(typeof(PlayerHealth))]
internal class PlayerHealthPatch
{
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPrefix]
[HarmonyPatch("Hurt")]
public static bool HurtPrefix()
{
if ((Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelShop)
{
return false;
}
return true;
}
}
}