Decompiled source of NoDamageInShop v1.0.0

NoDamageInShop.dll

Decompiled 8 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoDamageInShop")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoDamageInShop")]
[assembly: AssemblyTitle("NoDamageInShop")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
[BepInPlugin("Snowlance.NoDamageInShop", "NoDamageInShop", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	public const string modGUID = "Snowlance.NoDamageInShop";

	public const string modName = "NoDamageInShop";

	public const string modVersion = "1.0.0";

	public static Plugin PluginInstance;

	public static ManualLogSource LoggerInstance;

	private readonly Harmony harmony = new Harmony("Snowlance.NoDamageInShop");

	public void Awake()
	{
		if ((Object)(object)PluginInstance == (Object)null)
		{
			PluginInstance = this;
		}
		LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Snowlance.NoDamageInShop v1.0.0 has loaded!");
	}
}
namespace NoDamageInShop
{
	[HarmonyPatch(typeof(PlayerHealth))]
	internal class PlayerHealthPatch
	{
		private static ManualLogSource logger = Plugin.LoggerInstance;

		[HarmonyPrefix]
		[HarmonyPatch("Hurt")]
		public static bool HurtPrefix()
		{
			if ((Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelShop)
			{
				return false;
			}
			return true;
		}
	}
}