using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using KeybindLib.Classes;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using ThrowableObjects;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Sourca")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0f46cee60dfe0a8d5a920764d7260be1e8aac87b")]
[assembly: AssemblyProduct("ThrowableObjects")]
[assembly: AssemblyTitle("ThrowableObjects")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[HarmonyPatch(typeof(PhysGrabber), "Update")]
internal static class GrabberPatch
{
private static void Postfix(PhysGrabber __instance)
{
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Expected O, but got Unknown
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.isLocal || !__instance.grabbed || (Object)(object)__instance.grabbedPhysGrabObject == (Object)null || !global::ThrowableObjects.ThrowableObjects.Instance.IsGameReady() || !InputManager.instance.KeyDown(global::ThrowableObjects.ThrowableObjects.Instance.throwKey.inputKey))
{
return;
}
PhysGrabObject grabbedPhysGrabObject = __instance.grabbedPhysGrabObject;
PhotonView component = ((Component)grabbedPhysGrabObject).GetComponent<PhotonView>();
if (!((Object)(object)component == (Object)null))
{
Vector3 forward = ((Component)Camera.main).transform.forward;
Vector3 right = ((Component)Camera.main).transform.right;
int viewID = component.ViewID;
__instance.ReleaseObject(-1, 1f);
__instance.grabbed = false;
__instance.grabbedPhysGrabObject = null;
if (SemiFunc.IsMasterClientOrSingleplayer())
{
global::ThrowableObjects.ThrowableObjects.Instance.ApplyThrowObject(grabbedPhysGrabObject, forward, right);
return;
}
object[] array = new object[3] { viewID, forward, right };
PhotonNetwork.RaiseEvent((byte)123, (object)array, new RaiseEventOptions
{
Receivers = (ReceiverGroup)2
}, SendOptions.SendReliable);
}
}
}
namespace ThrowableObjects
{
[BepInPlugin("Sourca.ThrowableObjects", "Throwable Objects", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ThrowableObjects : BaseUnityPlugin, IOnEventCallback
{
public Keybind throwKey;
public ConfigEntry<float> ThrowPower;
public const byte ThrowEventCode = 123;
private bool _callbacks;
internal static ThrowableObjects Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
throwKey = Keybinds.Bind("Throw Object", "<Keyboard>/f");
ThrowPower = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Throw Power", 15f, new ConfigDescription("The power of your thorw.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
}
public static float GetThrowPower()
{
return Instance.ThrowPower.Value;
}
public bool IsGameReady()
{
if (!PhotonNetwork.IsConnected)
{
return false;
}
if (!PhotonNetwork.InRoom)
{
return false;
}
if (SemiFunc.MenuLevel())
{
return false;
}
if (!Object.op_Implicit((Object)(object)SemiFunc.PlayerAvatarLocal()))
{
return false;
}
return true;
}
private void Update()
{
if (IsGameReady())
{
if (!_callbacks)
{
PhotonNetwork.AddCallbackTarget((object)this);
_callbacks = true;
}
}
else if (_callbacks)
{
PhotonNetwork.RemoveCallbackTarget((object)this);
_callbacks = false;
}
}
private void OnDestroy()
{
if (_callbacks)
{
PhotonNetwork.RemoveCallbackTarget((object)this);
}
}
internal void ApplyThrow(int viewID, Vector3 forward, Vector3 right)
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
PhotonView val = PhotonView.Find(viewID);
if (!((Object)(object)val == (Object)null))
{
Rigidbody component = ((Component)val).GetComponent<Rigidbody>();
if (!((Object)(object)component == (Object)null))
{
component.AddForce(forward * GetThrowPower(), (ForceMode)1);
component.AddTorque(right * GetThrowPower(), (ForceMode)1);
}
}
}
internal void ApplyThrowObject(PhysGrabObject Object, Vector3 forward, Vector3 right)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
Rigidbody rb = Object.rb;
if (!((Object)(object)rb == (Object)null))
{
rb.AddForce(forward * GetThrowPower(), (ForceMode)1);
rb.AddTorque(right * GetThrowPower(), (ForceMode)1);
}
}
public void OnEvent(EventData photonEvent)
{
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (photonEvent.Code == 123 && SemiFunc.IsMasterClientOrSingleplayer() && IsGameReady())
{
object[] array = (object[])photonEvent.CustomData;
int viewID = (int)array[0];
Vector3 forward = (Vector3)array[1];
Vector3 right = (Vector3)array[2];
ApplyThrow(viewID, forward, right);
}
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
}