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Decompiled source of GemidaoDoZap v1.0.1
GemidaoDoZap.dll
Decompiled a year agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GemidaoDoZap")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GemidaoDoZap")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("fc747e03-49a8-4b71-a530-5e8d42ca7fd2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace GemidaoDoZap { [BepInPlugin("Spdr.GemidaoDoZap", "RobeGemidao", "1.0")] public class GemidaoMod : BaseUnityPlugin { public const string modGUID = "Spdr.GemidaoDoZap"; public const string modName = "RobeGemidao"; public const string modVersion = "1.0"; private readonly Harmony harmony = new Harmony("Spdr.GemidaoDoZap"); internal static GemidaoMod instance; internal ManualLogSource mls; internal static List<AudioClip> sounds; internal static AssetBundle bundle; private void Awake() { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown if ((Object)(object)instance == (Object)null) { instance = this; } else { Object.Destroy((Object)(object)this); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"AAAAAAAWWWWWWWNNNN OOOOOOOOOOOOOOOOOOWWWWWWWNN AAAAAAAAAAAAAAAAAAAAWWWWWWWNN AAAAAAAWWWWWWWNNNN OOOOOOOOOOOOOOOOOOWWWWWWWNN AAAAAAAAAAAAAAAAAAAAWWWWWWWNN AAAAAAAWWWWWWWNNNN OOOOOOOOOOOOOOOOOOWWWWWWWNN AAAAAAAAAAAAAAAAAAAAWWWWWWWNN"); harmony.PatchAll(); mls = Logger.CreateLogSource("Spdr.GemidaoDoZap"); sounds = new List<AudioClip>(); string location = ((BaseUnityPlugin)instance).Info.Location; location = location.TrimEnd("GemidaoDoZap.dll".ToCharArray()); bundle = AssetBundle.LoadFromFile(location + "gemidao"); if ((Object)bundle == (Object)null) { mls.LogError((object)"Failed to load asset bundle!"); return; } sounds = bundle.LoadAllAssets<AudioClip>().ToList(); mls.LogInfo((object)("Loaded " + sounds.Count + " sounds from asset bundle! First sound: " + ((Object)sounds[0]).name)); mls.LogInfo((object)"Successfully started Gemidao!"); mls.LogInfo((object)"GemidaoDoZap Loaded"); } } } namespace GemidaoDoZap.Patches { [HarmonyPatch(typeof(EnemyRobeAnim))] internal class RobeGemidaoPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void ReplaceAudio(EnemyRobeAnim __instance) { AudioClip[] sounds = GemidaoMod.sounds.ToArray(); __instance.sfxAttack.Sounds = sounds; __instance.sfxAttackGlobal.Sounds = sounds; __instance.sfxAttackUnder.Sounds = sounds; __instance.sfxAttackUnderGlobal.Sounds = sounds; GemidaoMod.instance.mls.LogInfo((object)"Replaced Robe Sfx"); } } }