using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("StalkerGoku")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("StalkerGoku")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("37892a43-6bf0-4b0f-af25-0f36400bcdaa")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace StalkerGoku
{
[BepInPlugin("SteamBlizzard.StalkerGoku", "Stalker Goku", "1.0.0")]
public class StalkerGokuBase : BaseUnityPlugin
{
private const string modUID = "SteamBlizzard.StalkerGoku";
private const string modName = "Stalker Goku";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("SteamBlizzard.StalkerGoku");
internal static StalkerGokuBase instance;
internal ManualLogSource logger;
internal static AudioClip[] SoundNotice;
internal static AudioClip[] SoundTeleportIn;
internal static AudioClip[] SoundTeleportOut;
internal static AudioClip[] SoundHey;
internal static AudioClip[] SoundNone;
internal static GameObject GokuModel;
internal static Material GokuMaterial;
internal static Texture2D GokuTexture;
internal static Texture2D GokuNormal;
private void Awake()
{
logger = Logger.CreateLogSource("Stalker Goku");
logger.LogInfo((object)"Loading Stalker Goku mod...");
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
else
{
Object.Destroy((Object)(object)this);
}
harmony.PatchAll();
string location = ((BaseUnityPlugin)instance).Info.Location;
location = location.TrimEnd("StalkerGoku.dll".ToCharArray());
AssetBundle val = AssetBundle.LoadFromFile(location + "stalkergoku");
if ((Object)(object)val == (Object)null)
{
logger.LogError((object)"Failed to load asset bundle!");
return;
}
SoundNotice = (AudioClip[])(object)new AudioClip[2]
{
val.LoadAsset<AudioClip>("goku_ui"),
val.LoadAsset<AudioClip>("prowler")
};
SoundTeleportIn = (AudioClip[])(object)new AudioClip[1] { val.LoadAsset<AudioClip>("teleport_in") };
SoundTeleportOut = (AudioClip[])(object)new AudioClip[1] { val.LoadAsset<AudioClip>("teleport_out") };
SoundNone = (AudioClip[])(object)new AudioClip[1] { val.LoadAsset<AudioClip>("no_sound") };
SoundHey = (AudioClip[])(object)new AudioClip[1] { val.LoadAsset<AudioClip>("its_me_goku") };
GokuModel = val.LoadAsset<GameObject>("goku");
GokuMaterial = val.LoadAsset<Material>("goku_material");
logger.LogInfo((object)"Successfully loaded assets and started Stalker Goku mod!");
}
}
}
namespace StalkerGoku.Patches
{
[HarmonyPatch(typeof(EnemyThinMan))]
internal class EnemyThinManPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void ReplaceAssets(EnemyThinMan __instance, ref EnemyThinManAnim ___anim)
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
StalkerGokuBase.instance.logger.LogInfo((object)"Attempting to replace assets for EnemyThinMan...");
if ((Object)(object)StalkerGokuBase.GokuModel == (Object)null)
{
StalkerGokuBase.instance.logger.LogError((object)"Failed to load visuals for EnemyThinMan! Aborting asset replacement...");
return;
}
Transform transform = ((Component)__instance).transform;
if ((Object)(object)transform == (Object)null)
{
StalkerGokuBase.instance.logger.LogError((object)"Failed to find transform for EnemyThinMan! Aborting asset replacement...");
return;
}
GameObject val = Object.Instantiate<GameObject>(StalkerGokuBase.GokuModel, transform);
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = Quaternion.identity;
Transform transform2 = val.transform;
transform2.localScale *= 7f;
Transform child = ((Component)__instance).transform.parent.GetChild(2).GetChild(4).GetChild(0);
Renderer[] componentsInChildren = ((Component)child.GetChild(0)).gameObject.GetComponentsInChildren<Renderer>();
Renderer[] componentsInChildren2 = ((Component)child.GetChild(1)).gameObject.GetComponentsInChildren<Renderer>();
Renderer[] components = ((Component)child.GetChild(0).GetChild(1).GetChild(0)).gameObject.GetComponents<Renderer>();
Renderer[] array = componentsInChildren;
foreach (Renderer val2 in array)
{
val2.enabled = false;
}
Renderer[] array2 = componentsInChildren2;
foreach (Renderer val3 in array2)
{
val3.enabled = false;
}
Renderer[] array3 = components;
foreach (Renderer val4 in array3)
{
val4.enabled = false;
}
___anim.notice.Sounds = StalkerGokuBase.SoundNotice;
___anim.notice.PitchRandom = 0f;
___anim.teleportIn.Sounds = StalkerGokuBase.SoundTeleportIn;
___anim.teleportOut.Sounds = StalkerGokuBase.SoundTeleportOut;
___anim.screamLocal.Sounds = StalkerGokuBase.SoundHey;
___anim.screamLocal.PitchRandom = 0f;
___anim.screamGlobal.Sounds = StalkerGokuBase.SoundHey;
___anim.screamGlobal.PitchRandom = 0f;
___anim.attack.Sounds = StalkerGokuBase.SoundNone;
___anim.growLoop.Sounds = StalkerGokuBase.SoundNone;
GameObject gameObject = ((Component)((Component)__instance).transform.parent.GetChild(2).GetChild(3)).gameObject;
PropLight component = gameObject.GetComponent<PropLight>();
component.lightRangeMultiplier = 0f;
StalkerGokuBase.instance.logger.LogInfo((object)"Replaced assets for EnemyThinMan");
}
}
}