Decompiled source of ScaleTheseNuts v1.0.2

ScaleTheseNuts.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ScaleTheseNuts.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("ScaleTheseNuts")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("ScaleTheseNuts")]
[assembly: AssemblyTitle("ScaleTheseNuts")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ScaleTheseNuts
{
	internal class Conf
	{
		private static ConfigEntry<bool> _enableUpgradeCostMultiplier;

		public static bool EnableUpgradeCostMultiplier
		{
			get
			{
				return _enableUpgradeCostMultiplier.Value;
			}
			set
			{
				_enableUpgradeCostMultiplier.Value = value;
			}
		}

		public static void Initialize(ConfigFile _Config)
		{
			_enableUpgradeCostMultiplier = _Config.Bind<bool>("General", "Enable Upgrade Cost Multiplier", true, "Sets the costs of upgrades to be multiplied by the number of players in the game.");
		}
	}
	[Flags]
	public enum LogLevel
	{
		None = 0,
		Fatal = 1,
		Error = 2,
		Warning = 4,
		Message = 8,
		Info = 0x10,
		Debug = 0x20,
		All = 0x3F
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	public struct Log
	{
		public static void Fatal(string message)
		{
			LogInternal(LogLevel.Fatal, message);
		}

		public static void Error(string message)
		{
			LogInternal(LogLevel.Error, message);
		}

		public static void Error(Exception exception)
		{
			LogInternal(LogLevel.Error, exception.ToString());
		}

		public static void Warning(string message)
		{
			LogInternal(LogLevel.Warning, message);
		}

		public static void Message(string message)
		{
			LogInternal(LogLevel.Message, message);
		}

		public static void Info(string message)
		{
			LogInternal(LogLevel.Info, message);
		}

		public static void Debug(string message)
		{
			LogInternal(LogLevel.Debug, message);
		}

		private static void LogInternal(LogLevel level, string message)
		{
			string message2 = DateTime.Now.ToString(CultureInfo.InvariantCulture) + ": " + message;
			BepInExLog(level, message2);
		}

		private static void BepInExLog(LogLevel level, string message)
		{
			switch (level)
			{
			case LogLevel.Debug:
				ScaleTheseNuts.logger.Log((LogLevel)32, (object)message);
				break;
			case LogLevel.Message:
				ScaleTheseNuts.logger.Log((LogLevel)8, (object)message);
				break;
			case LogLevel.Warning:
				ScaleTheseNuts.logger.Log((LogLevel)4, (object)message);
				break;
			case LogLevel.Error:
				ScaleTheseNuts.logger.Log((LogLevel)2, (object)message);
				break;
			case LogLevel.Fatal:
				ScaleTheseNuts.logger.Log((LogLevel)1, (object)message);
				break;
			default:
				ScaleTheseNuts.logger.Log((LogLevel)16, (object)message);
				break;
			}
		}
	}
	[BepInPlugin("com.stoopwaffle.repo.scalethesenuts", "ScaleTheseNuts", "1.0.2")]
	internal sealed class ScaleTheseNuts : BaseUnityPlugin
	{
		private const string Guid = "com.stoopwaffle.repo.scalethesenuts";

		public const string Name = "ScaleTheseNuts";

		public const string Version = "1.0.2";

		private const string LogName = "ScaleTheseNuts";

		private Harmony harmony = new Harmony("com.stoopwaffle.repo.scalethesenuts");

		internal static readonly ManualLogSource logger = Logger.CreateLogSource("ScaleTheseNuts");

		private void Awake()
		{
			Conf.Initialize(((BaseUnityPlugin)this).Config);
			harmony.PatchAll(typeof(PatchUpgradeCost));
			Log.Info("ScaleTheseNuts initialized.");
		}
	}
}
namespace ScaleTheseNuts.Patches
{
	[HarmonyPatch]
	public class PatchUpgradeCost
	{
		private static readonly FieldInfo ItemAttributesValueField = AccessTools.Field(typeof(ItemAttributes), "value");

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(ItemAttributes), "GetValue")]
		private static IEnumerable<CodeInstruction> ItemAttributes_GetValue_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)ItemAttributesValueField, (string)null)
			}).Repeat((Action<CodeMatcher>)delegate(CodeMatcher matcher)
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001b: Expected O, but got Unknown
				matcher.Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null)
				}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Action<ItemAttributes>>((Action<ItemAttributes>)HandleMultiplyUpgradeCost) });
			}, (Action<string>)null).InstructionEnumeration();
		}

		private static void HandleMultiplyUpgradeCost(ItemAttributes attributes)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)attributes.itemType == 3 && Conf.EnableUpgradeCostMultiplier)
			{
				int count = SemiFunc.PlayerGetAll().Count;
				if (count > 1)
				{
					int value = attributes.value;
					attributes.value *= count;
					Log.Info($"Multiplied cost of ({attributes.itemName}) from {value} to {attributes.value}");
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(StatsManager), "AddItemsUpgradesPurchased")]
		private static bool StatsManager_AddItemsUpgradesPurchased_Postfix(StatsManager __instance, string itemName)
		{
			if (!Conf.EnableUpgradeCostMultiplier)
			{
				return true;
			}
			int count = SemiFunc.PlayerGetAll().Count;
			if (count > 1)
			{
				Dictionary<string, int> itemsUpgradesPurchased = __instance.itemsUpgradesPurchased;
				int num = itemsUpgradesPurchased[itemName];
				itemsUpgradesPurchased[itemName] = num + count;
				Log.Info($"Adding {count} to itemsUpgradesPurchased for {itemName} (instead of the default 1).");
				return false;
			}
			return true;
		}
	}
}