
ScaleTheseNuts
Scales the cost of upgrades by the number of players (basic multiplier). Recommended to use with TeamUpgrades!
By StoopWaffle
Date uploaded | a week ago |
Version | 1.0.2 |
Download link | StoopWaffle-ScaleTheseNuts-1.0.2.zip |
Downloads | 1471 |
Dependency string | StoopWaffle-ScaleTheseNuts-1.0.2 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Description
Scales the cost of upgrades to be equal to the normal cost times the number of players.
This is designed to be used with the TeamUpgrades Mod to maintain standard game balance.
With both mods, all upgrades will apply to all players, and the cost will be scaled based on the number of players in the game so that there's no unfair advantage.
It also considers you as having purchased the upgrade that many times, which affects the future cost of upgrades. This mod helps maintain vanilla game balance while giving you a solution your annoying friends who keep taking all the upgrades.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
[1.0.2] - 2025-04-20
Fixed
- Accidentally used wrong item type (player_upgrades) so it stopped working.
- Now uses correct item type (item_upgrades) and works again.
[1.0.1] - 2025-04-20
Fixed
- Config variable not actually being used.
- The mod has a config variable that can be used to disable it. Not that useful, but it is there.
- A bit of extra logging.
[1.0.0] - 2025-04-20
Added
- Initial upload of the mod