Decompiled source of Pirata Culiacan Death Song v1.2.1

BepInEx/plugins/PirataDeCuliacanDeathSong/ClassLibrary1.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ClassLibrary1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ClassLibrary1")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("dfac42fb-57d9-4196-bce6-a4d1c3bf70cf")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.tintinp.piratadeathplayers", "PirataDeathPlayersOnly", "1.1.1")]
public class PirataDeathPlayersOnly : BaseUnityPlugin
{
	[CompilerGenerated]
	private sealed class <LoadAudio>d__3 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public PirataDeathPlayersOnly <>4__this;

		private UnityWebRequest <www>5__2;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <LoadAudio>d__3(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || num == 1)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
			<www>5__2 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Invalid comparison between Unknown and I4
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Invalid comparison between Unknown and I4
			bool result;
			try
			{
				int num = <>1__state;
				PirataDeathPlayersOnly pirataDeathPlayersOnly = <>4__this;
				switch (num)
				{
				default:
					result = false;
					break;
				case 0:
				{
					<>1__state = -1;
					string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)pirataDeathPlayersOnly).Info.Location), "piratita.ogg");
					string text2 = "file://" + text;
					<www>5__2 = UnityWebRequestMultimedia.GetAudioClip(text2, (AudioType)14);
					<>1__state = -3;
					<>2__current = <www>5__2.SendWebRequest();
					<>1__state = 1;
					result = true;
					break;
				}
				case 1:
					<>1__state = -3;
					if ((int)<www>5__2.result == 2 || (int)<www>5__2.result == 3)
					{
						((BaseUnityPlugin)pirataDeathPlayersOnly).Logger.LogError((object)("Error loading piratita.ogg: " + <www>5__2.error));
						result = false;
						<>m__Finally1();
					}
					else
					{
						deathClip = DownloadHandlerAudioClip.GetContent(<www>5__2);
						<>m__Finally1();
						<www>5__2 = null;
						result = false;
					}
					break;
				}
			}
			catch
			{
				//try-fault
				((IDisposable)this).Dispose();
				throw;
			}
			return result;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<www>5__2 != null)
			{
				((IDisposable)<www>5__2).Dispose();
			}
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	private static AudioClip deathClip;

	private static float lastPlayTime = -10f;

	private void Awake()
	{
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		((BaseUnityPlugin)this).Logger.LogInfo((object)"PirataDeathPlayersOnly Plugin Loaded.");
		((MonoBehaviour)this).StartCoroutine(LoadAudio());
		new Harmony("com.tintinp.piratadeathplayers").PatchAll();
	}

	[IteratorStateMachine(typeof(<LoadAudio>d__3))]
	private IEnumerator LoadAudio()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <LoadAudio>d__3(0)
		{
			<>4__this = this
		};
	}

	public static void PlayCorrido()
	{
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Expected O, but got Unknown
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Expected O, but got Unknown
		if (!((Object)(object)deathClip == (Object)null) && !(Time.time - lastPlayTime < 5f))
		{
			lastPlayTime = Time.time;
			GameObject val = new GameObject("PirataDeathAudioPlayer");
			Object.DontDestroyOnLoad((Object)val);
			AudioSource obj = val.AddComponent<AudioSource>();
			obj.clip = deathClip;
			obj.spatialBlend = 0f;
			obj.loop = false;
			obj.priority = 0;
			obj.volume = 1f;
			obj.Play();
			Object.Destroy((Object)val, deathClip.length + 1f);
		}
	}
}
[HarmonyPatch(typeof(PlayerAvatar), "PlayerDeath")]
public class PlayerDeathPatch0
{
	private static void Postfix()
	{
		PirataDeathPlayersOnly.PlayCorrido();
	}
}
[HarmonyPatch(typeof(PlayerAvatar), "PlayerDeathRPC")]
public class PlayerDeathPatch1
{
	private static void Postfix()
	{
		PirataDeathPlayersOnly.PlayCorrido();
	}
}
[HarmonyPatch(typeof(PlayerAvatar), "PlayerDeathDone")]
public class PlayerDeathPatch2
{
	private static void Postfix()
	{
		PirataDeathPlayersOnly.PlayCorrido();
	}
}
[HarmonyPatch(typeof(PlayerHealth), "Death")]
public class PlayerDeathPatch3
{
	private static void Postfix()
	{
		PirataDeathPlayersOnly.PlayCorrido();
	}
}