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ItemUnstuck
Detects valuables stuck in world geometry and relocates them to safe spawn slots. Includes optional HUD notifications, shows a valuable's initial (undamaged) value on grab, and can keep valuables invulnerable until first grab.
By TolgaFlashTR
CHANGELOG
Changelog
[1.0.3] - 2026-02-09
Changed
- Initial value show is configurable now, default is
false(previously alwaystrue).
Fixed
- Resolved nullable reference warnings in StuckValuableRelocator.
[1.0.2] - 2026-02-08
Added
- Spawn-slot aware relocation: move stuck valuables to a free
ValuableVolumeslot. - Mid-game spawn detection for items that spawn during gameplay (e.g. BlindBox, enemy drops, containers).