ChangeLog
1.3.0
New
- Added mechanic to prevent dead players from using the chatbox(compatible with proximity chat)
- Added DeadPlayerTransmitBlock config entry to disable/enable the function mentioned above
- If DeadPlayerTransmitBlock is disabled, names of dead players in the chatbox will be crossed off
1.2.3
New
- Patched missing methods for The Cosmetic update
1.2.2
New
- Implemented proximity chat
- Added following config entries
- ProximityChat
- ProximityRange
- OutOfRangeMessage
1.1.0
New
- Transferred the project from "Deprecated release" to "Revival series"
- Reworked the message limit checker
- Added host-only command "/clearchat"
1.0.8
New
- Performed mod resctructure
- Added failsafe to prevent mod failure if negative value is present within the MessageLimit config entry
- Added following config entries
- StartMessageEnabled
- ChatBox_X
- ChatBox_Y
0.9.1
New
- Configuration file support with the following entries
- EnableConfiguration
- AfterFadeVisibility
- FadeDelay
- BeforeFadeVisibility
- MessageLimit
0.8.4
New
- Chat auto fade
- Fixed chat player name color bug
- Extended ChatBox function to work when in lobby screen
- Proper checks to ensure ChatBox is active when its supposed to
0.7.1
New
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