
Last updated | a day ago |
Total downloads | 1423 |
Total rating | 0 |
Categories | Tools Misc Client-side |
Dependency string | VoidAra-Death_Count-1.0.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Death Count
A simple mod that tracks and displays your total player deaths during gameplay in [Game Name].
Features
- Displays a persistent death counter while in gameplay levels.
- Counter style matches the game's UI.
- Starts at 0 deaths each time you start the game/mod.
- Detects player deaths and respawns accurately.
Installation
- Install BepInEx for R.E.P.O.
- Download the
Death_Count
package. - Extract the contents of the zip file into your game's
BepInEx/plugins
folder. - The
DeathCount.dll
file should be in a subfolder (e.g.,BepInEx/plugins/Death_Count/DeathCount.dll
).
Configuration
Currently only way to display the counter is be Press F10 to toggle force UI display mode (shows the counter everywhere).
(Optional)
You can adjust the position of the death counter by modifying the xPos
and yPos
values in the OnGUI()
method of the DeathCount.cs
file if you are compiling it yourself.
For debugging, press F7 during gameplay to see scene information and debug state in the BepInEx console. Press F8 to manually increment the death counter for testing. Press F9 to manually decrement the death counter.
Changelog
See CHANGELOG.md
Credits
- Mod developed by Ara (Your Name/Alias)
- Powered by BepInEx
Support
If you encounter any issues or have suggestions, please report them https://github.com/AraNeet/R.E.P.O-DeathCounter.