MultiplayerPriceScale
商店价格随机,且根据玩家数量乘算(不建议单独安装) -- Scales shop prices based on player count in multiplayer. Host-only.
| Last updated | 15 hours ago |
| Total downloads | 127 |
| Total rating | 0 |
| Categories | Mods Server-side |
| Dependency string | Wan7-MultiplayerPriceScale-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304Wan7-Repo_RandomValue
Completely randomizes the value of items. Only host needed. 物品价格随机,在repo中体验到摸金的快乐,仅需主机安装。
Preferred version: 1.0.1README
Multiplayer Price Scale
一个让多人模式下商店价格跟着人数变化的小 Mod。
人多一般更贵,但价格是随机的。
mod功能
这个 Mod 会根据房间人数乘算调整商店里的物品价格。
价格不是固定的,每次都会有点不一样。
有时候会很贵,有时候会很便宜。
只要房主安装就行,价格会自动同步给其他玩家。
⚠️ 注意 / 建议搭配使用
这个 Mod 只改 商店价格,不改 战利品价值。
如果玩家人数多,可能会感觉超贵。
建议搭配 战利品价值提升类 Mod 一起使用(但不是必须),比如俺的:
Multiplayer Price Scale
A small mod that scales shop prices in multiplayer.
More players usually means higher prices, with some randomness.
What it does
Shop prices are adjusted based on number of players in game. more players = higher prices.
Host-only mod. Prices sync automatically to clients.
⚠️ Warning / Recommended Mods
This mod only changes shop prices, not loot value.
With more players, earning money may feel slower.
It’s recommended to use it together with a loot value mod, such as:
This keeps the overall pacing more balanced.