CHANGELOG
Changelog / 更新日志
v1.1.1
Changed
- Healing now only triggers when you crouch and stand up in the same spot, so you won’t lose energy or heal while running away or getting knocked back.
Fixed
- Fixed an issue where energy could be consumed while you were moving or displaced.
变更
- 现在只有在同一个位置蹲下再站起来才会回血,防止逃跑、被击飞时触发消耗耐力回血。
修复
- 修复了移动时会被意外消耗体力回血的问题。
v1.0.0
Added
- Gain health by crouching and standing up.
- Healing costs stamina.
新增
- 通过蹲下再站起来来回血。
- 回血会消耗一定的耐力。