Decompiled source of fixstrength v1.0.0

fixstrength.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("fixstrength")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("fixstrength")]
[assembly: AssemblyTitle("fixstrength")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FixStrength
{
	[BepInPlugin("Mhz.fixstrength", "Fix Strength test", "1.0.0")]
	public class FixStrengthMod : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "Mhz.fixstrength";

		public const string PLUGIN_NAME = "Fix Strength test";

		public const string PLUGIN_VERSION = "1.0.0";

		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin Fix Strength test is loaded!");
			Harmony val = new Harmony("Mhz.fixstrength");
			val.PatchAll();
			Logger.LogInfo((object)"Harmony patches applied successfully!");
		}
	}
	[HarmonyPatch(typeof(PhysGrabber))]
	internal static class PhysGrabberPatches
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> LateStart_MoveNext_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Expected O, but got Unknown
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Expected O, but got Unknown
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Expected O, but got Unknown
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Expected O, but got Unknown
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			try
			{
				val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[6]
				{
					new CodeMatch((OpCode?)OpCodes.Ldsfld, (object)typeof(StatsManager).GetField("instance"), (string)null),
					new CodeMatch((OpCode?)OpCodes.Ldfld, (object)typeof(StatsManager).GetField("playerUpgradeStrength"), (string)null),
					new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction instr) => instr.opcode == OpCodes.Ldfld), (string)null),
					new CodeMatch((OpCode?)OpCodes.Callvirt, (object)typeof(Dictionary<string, int>).GetMethod("ContainsKey"), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction instr) => instr.opcode == OpCodes.Brfalse), (string)null)
				});
				if (val.IsInvalid)
				{
					FixStrengthMod.Logger.LogError((object)"无法找到匹配的代码模式!");
					throw new InvalidOperationException("找不到目标代码模式");
				}
				if (!(val.InstructionAt(3).operand is FieldInfo fieldInfo))
				{
					FixStrengthMod.Logger.LogError((object)"无法获取steamIdLocalField字段!");
					throw new InvalidOperationException("无法获取steamIdLocalField字段");
				}
				if (!(val.InstructionAt(5).operand is Label label) || 1 == 0)
				{
					FixStrengthMod.Logger.LogError((object)"无法获取waitLabel标签!");
					throw new InvalidOperationException("无法获取waitLabel标签");
				}
				val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[8]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null),
					new CodeInstruction(OpCodes.Ldloc_1, (object)null),
					new CodeInstruction(OpCodes.Ldfld, (object)typeof(PhysGrabber).GetField("playerAvatar")),
					new CodeInstruction(OpCodes.Call, (object)typeof(SemiFunc).GetMethod("PlayerGetSteamID")),
					new CodeInstruction(OpCodes.Stfld, (object)fieldInfo),
					new CodeInstruction(OpCodes.Ldarg_0, (object)null),
					new CodeInstruction(OpCodes.Ldfld, (object)fieldInfo),
					new CodeInstruction(OpCodes.Brfalse, (object)label)
				});
				CodeInstructionExtensions.MoveLabelsTo(val.Instruction, val.InstructionAt(-8));
				return val.InstructionEnumeration();
			}
			catch (Exception ex)
			{
				FixStrengthMod.Logger.LogError((object)("应用Transpiler补丁时发生错误: " + ex.Message));
				FixStrengthMod.Logger.LogError((object)("堆栈跟踪: " + ex.StackTrace));
				return instructions;
			}
		}
	}
}