
MonsterVariants
This mod allows monsters to spawn as new variants, giving them new color schemes depending on the variant. Check the README for variant details.
By ZARP
Last updated | 3 hours ago |
Total downloads | 679 |
Total rating | 4 |
Categories | Monsters Server-side |
Dependency string | ZARP-MonsterVariants-0.2.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function


BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Monster Variants
BETA --- Currently the mod is in beta. There may be bugs and there is not many variants for now. I will update frequently so keep an eye out!
This mod adds new variants to monsters. Default monsters will still spawn, and modded monster are unaffected.
All listed variants for all monsters:
Rugrat - (Default) (Blue)
Huntsman - (Default) (Red)
Headman - (Default) (Green)
Other - (Default)
Versions:
LATEST 0.2.1 - Fixed a bug with enemy spawning
0.2.0 - Added Headman Variant (Green)
0.1.0 - Initial Release