using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using com.github.zehsteam.RemoveMentalistEnemy.Extensions;
using com.github.zehsteam.RemoveMentalistEnemy.Helpers;
using com.github.zehsteam.RemoveMentalistEnemy.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Zehs")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2025 Zehs")]
[assembly: AssemblyDescription("Removes the Mentalist (Floater/Alien) enemy.")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+b0134f52c8599c69a46df83f88e55c1bc02f7ee4")]
[assembly: AssemblyProduct("RemoveMentalistEnemy")]
[assembly: AssemblyTitle("com.github.zehsteam.RemoveMentalistEnemy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace com.github.zehsteam.RemoveMentalistEnemy
{
[BepInPlugin("com.github.zehsteam.RemoveMentalistEnemy", "RemoveMentalistEnemy", "1.1.0")]
internal class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("com.github.zehsteam.RemoveMentalistEnemy");
internal static Plugin Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Instance = this;
Logger = Logger.CreateLogSource("com.github.zehsteam.RemoveMentalistEnemy");
Logger.LogInfo((object)"RemoveMentalistEnemy has awoken!");
_harmony.PatchAll(typeof(EnemyDirectorPatch));
_harmony.PatchAll(typeof(LevelGeneratorPatch));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.github.zehsteam.RemoveMentalistEnemy";
public const string PLUGIN_NAME = "RemoveMentalistEnemy";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace com.github.zehsteam.RemoveMentalistEnemy.Patches
{
[HarmonyPatch(typeof(EnemyDirector))]
internal static class EnemyDirectorPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void StartPatch()
{
EnemyHelper.RemoveMentalistEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty1);
EnemyHelper.RemoveMentalistEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty2);
EnemyHelper.RemoveMentalistEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty3);
}
}
[HarmonyPatch(typeof(LevelGenerator))]
internal static class LevelGeneratorPatch
{
[HarmonyPatch("EnemySpawn")]
[HarmonyPrefix]
private static bool EnemySpawnPatch(ref EnemySetup enemySetup)
{
if (enemySetup.IsMentalistEnemy())
{
Plugin.Logger.LogInfo((object)"Prevented mentalist enemy from spawning.");
return false;
}
return true;
}
}
}
namespace com.github.zehsteam.RemoveMentalistEnemy.Helpers
{
internal static class EnemyHelper
{
public static void RemoveMentalistEnemyFromList(ref List<EnemySetup> list)
{
list = list.Where((EnemySetup enemySetup) => !enemySetup.IsMentalistEnemy()).ToList();
}
}
}
namespace com.github.zehsteam.RemoveMentalistEnemy.Extensions
{
internal static class EnemySetupExtensions
{
public static bool IsMentalistEnemy(this EnemySetup enemySetup)
{
if ((Object)(object)enemySetup == (Object)null)
{
return false;
}
return ((Object)enemySetup).name == "Enemy - Floater";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}