You are viewing a potentially older version of this package. View all versions.
ZeroTails-Legendary_Shuriken-1.0.3 icon

Legendary Shuriken

Introduces shuriken with a will of their own, crafted by a legendary blacksmith the Taxman has a deal with. Expensive, but powerful.

Date uploaded a week ago
Version 1.0.3
Download link ZeroTails-Legendary_Shuriken-1.0.3.zip
Downloads 10270
Dependency string ZeroTails-Legendary_Shuriken-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-2.0.1 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 2.0.1

README

Legendary Shuriken introduces four powerful — and expensive — shuriken, designed with mid-game and end-game play in mind. These reliable weapons are crafted to stay effective even as your enemies grow stronger.

Features

  • Four Unique Shuriken
    Each shuriken is priced higher than the last, with better durability efficiency the more expensive they are. The better ones have increased base rarity, did you find one and have enough money to buy it? Lucky find!

  • Automatic Battery Recharge
    The battery is recharged at the beginning of each level, there is a reason they are so expensive!

  • Area attacks
    It is possible for the shuriken to hit multiple enemies at once if they are close enough to each other, useful for gnomes and any other situation where many enemies are close to each other.

  • Autonomous Combat Behavior
    Once released from your hand, a shuriken will detect nearby enemies, launch itself at them, and relentlessly pursue until the enemy is defeated, the battery depletes, or it strays too far.
    While holding a shuriken outside your inventory, you'll notice it trying to escape your grasp when an enemy is within range, eager to attack it.

  • Balanced, Consistent Shop Spawning
    Legendary Shuriken use a custom spawn system that bypasses vanilla shop probabilities. No matter how many mods you have installed, each shuriken maintains its unique spawn chance — rarer and more expensive shuriken spawn less frequently (configurable). They will only appear if carts spawn at the shop, further balancing their availability.

  • Player-Safe Design
    Thanks to a sacred blessing from their mysterious creator, these shuriken will never harm you or your friends.

  • Disclaimer

    • The legendary blacksmith is not responsible for valuables broken during a shuriken's rampage. Use them wisely — you are fully responsible once you take them out of your inventory.

    • The legendary shuriken are quite balanced compared to vanilla. One shot of the shotgun deals 5x50=250 damage, while the shuriken only deals 50 damage per hit and all of them are more expensive than the shotgun, with the added possibility of the shuriken breaking nearby valuables and the added possibility of the shuriken getting stuck or even taking a while to actually hit the enemy.

    • The mod is made only for host game, not for singleplayer. You can still host the game and play by yourself.

Demonstration

Feedback and Bug Reports

If you have specific feedback (such as suggestions on spawn rates, durability usage, or pricing), please post it in the thread I maintain in the REPO Modding Discord.
For bug reports, please use the discord post directly.

Credits

CHANGELOG

Changelog

Just in case, the mod is not made for the new R.E.P.O. beta, yet.

[1.0.3] - 2025-04-26

Changed

  • Fixed spawn chance not applying properly if the user changed it to 0.

[1.0.2] - 2025-04-26

Changed

  • Fixed some problems of per-save shuriken spawning.

[1.0.1] - 2025-04-26

Changed

  • Reduced spawn chance at the shop even more. The base shuriken always spawns by default, until bought. All of these are configurable.
  • Modified shuriken behavior, you can still use the previous implementation by unchecking the box "Enable Fixed Shuriken" in the config file.
  • Modified shuriken prices. Base Legendary Shuriken has the same price as the shotgun.

[1.0.0] - 2025-04-26

Changed

  • Reduced spawn chance at the shop even more, the cheaper shuriken have higher spawn chance than the expensive shuriken, just like before. (Though every shuriken is expensive because they are not made for early game)
  • Fixed shuriken only attacking enemies properly if the one who used it or left it on the ground was the host.

[0.0.2] - 2025-04-26

Changed

  • Reduced spawn chance.
  • Fixed the appearance of shuriken with no durability left.
  • Added a youtube video to the README.

[0.0.1] - 2025-04-25

Added

  • Introduced four unique legendary shuriken with scalable durability and price.
  • Implemented autonomous enemy targeting and chasing behavior.
  • Custom spawn system independent of vanilla shop probabilities.
  • Sacred blessing prevents shuriken from damaging the player.
  • Full spawn balancing tied to cart availability at the shop.