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actibytes-NoAmbience-1.0.4 icon

NoAmbience

Replaces the ambience sounds and music cues with silence. (Configurable)

Date uploaded 4 months ago
Version 1.0.4
Download link actibytes-NoAmbience-1.0.4.zip
Downloads 1132
Dependency string actibytes-NoAmbience-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
loaforc-loaforcsSoundAPI_REPO-1.0.1 icon
loaforc-loaforcsSoundAPI_REPO

R.E.P.O. bindings for SoundAPI

Preferred version: 1.0.1
loaforc-loaforcsSoundAPI-2.0.6 icon
loaforc-loaforcsSoundAPI

A general use library to replace sounds in Unity games.

Preferred version: 2.0.6

README

NoAmbience

Replaces ambient sounds and music cues with silence.

Configuration

Config file path (generated after first launch):

BepInEx\config\soundpack.NoAmbience.cfg


Options

Setting Category Default Description
Breaker Ambience true Disables random, abrupt ambient sounds that occasionally play to create tension (e.g. screams, chains rattling).
Loop Ambience true Disables continuous background ambience tied to the environment (e.g. indoor/outdoor sounds, wind, brown noise).
Level Music false Disables map-specific ambient music that sets the tone for the level.
Enemy sighting Music false Disables the music cue that plays when the player spots an enemy.
Enemy sighting scare Music false Disables the music cue that plays when an enemy spots the player.
Enemy near Music false Disables the music that plays when an enemy is roaming nearby.
Truck Menu false Disables truck engine, tire screech, and related vehicle sounds in Menu.
Main Menu false Disables music played on the main menu screen.
Lobby Menu false Disables music played in the multiplayer lobby.

Contact

  • actibytes on Discord

CHANGELOG

[1.0.4] - 2025-05-26

  • Added Main Menu, Lobby, and Truck options.

[1.0.3] - 2025-05-21

  • Added EnemySightingScare music cue option (enemy spots the player).
  • Adjusted config structure: categorized cue-related settings under Music.
  • Added contact info in the README

[1.0.2] - 2025-05-20

  • Split replacers into individual files to improve stability.

[1.0.1] - 2025-05-20

  • Added EnemySighting music cue option (player sees an enemy).
  • Updated README and CHANGELOG.

[1.0.0] - 2025-05-18

  • Initial release.