using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using JetBrains.Annotations;
using Steamworks;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("REPOProfileViewer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("REPOProfileViewer")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ACBEBD9A-7589-47C1-AE4E-A194B1375496")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace REPOProfileViewer;
[HarmonyPatch(typeof(ChatManager), "MessageSend")]
public class ChatPatcher
{
[HarmonyPrefix]
public static bool Prefix(ref string ___chatMessage, ref List<string> ___chatHistory)
{
if (!___chatMessage.StartsWith("profile "))
{
return true;
}
string text = ___chatMessage;
int length = "profile ".Length;
string nameApproximation = text.Substring(length, text.Length - length).Trim().ToLower();
PlayerAvatar playerFromNameApproximation = GetPlayerFromNameApproximation(nameApproximation);
if ((Object)(object)playerFromNameApproximation == (Object)null)
{
return true;
}
Plugin.OpenProfile(playerFromNameApproximation);
return false;
}
[CanBeNull]
public static PlayerAvatar GetPlayerFromNameApproximation(string nameApproximation)
{
List<PlayerAvatar> playerList = GameDirector.instance.PlayerList;
foreach (PlayerAvatar item in playerList)
{
string text = SemiFunc.PlayerGetName(item);
if (text == null)
{
Debug.Log((object)"Player's name could not be found out!");
}
else if (text.ToLower().Trim().StartsWith(nameApproximation.ToLower().Trim()))
{
return item;
}
}
return null;
}
}
[BepInPlugin("com.asigsegv.repoprofileviewer", "Profile Viewer", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin instance;
public const string VERSION = "1.0.0";
public const string GUID = "com.asigsegv.repoprofileviewer";
private void Awake()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
instance = this;
Harmony val = new Harmony("com.asigsegv.repoprofileviewer");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)(((Object)this).name + " successfully awoken. Gagagoogoo -ASIGSEGV"));
}
public static void OpenProfile(PlayerAvatar player)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
string text = SemiFunc.PlayerGetSteamID(player);
if (text == null || !ulong.TryParse(text, out var result))
{
Debug.LogWarning((object)"Cannot find or parse steamID for player!");
return;
}
SteamId val = default(SteamId);
val.Value = result;
SteamId val2 = val;
SteamFriends.OpenUserOverlay(val2, "steamid");
Debug.Log((object)("Open profile for " + val2.Value));
}
}