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REPOPresents
Adds new presents to the game with a chance to spawn better valuables! Will you be lucky?
Date uploaded | 2 weeks ago |
Version | 1.0.2 |
Download link | dig-REPOPresents-1.0.2.zip |
Downloads | 9552 |
Dependency string | dig-REPOPresents-1.0.2 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
REPO Presents
Adds 5 unique presents to the game - Will you be lucky?
Break for chance to turn into better value!
Every present has a chance to turn into better value when you break them. Presents can only turn into similar sized items!
Added Items
- Present (Tall)
- Present (Big)
- Present (Medium)
- Present (Small)
- Present (Tiny)
Presents are available on every level!
Special Thanks
- jaejennybenny (Ideas)
CHANGELOG
[1.2.2]
- Added more lucky and curse effects to the chance present
- Improved balancing of effects inside chance present
[1.2.1]
- Fixed enemies not spawning after breaking monster present and chance present curse
[1.2.0]
- Added "Present (Big, Chance)"
- Added further configuration options:
- "Enable Chance Presents" - Enable chance variants of presents. (Recommended value = true)
- "Big Chance Present Spawn" - The spawn rate of the big chance present in %. (Recommended value = 50%)
- Updated to REPOLib v2.0.1
[1.1.3]
- Fixed monster present goofy eyes not respecting crouching or trumble height
- Decreased monster present's rage timer
[1.1.2]
- Fixed monster present rage mode unable to destroy itself when not ungrabbed
[1.1.1]
- Fixed spawn rate of monster present
- Added configuration option
- "Tall Monster Present Spawn Rate" - The spawn rate of the tall monster present in %. (Recommended value = 50%)
[1.1.0]
- Added "Present (Tall, Monster)"
- Added configuration options
- "Present Spawn Rate" - The spawn rate of presents in %, can be used to reduce the spawning compared to other valuables at same volume type. (Recommended value = 80%)
- "Enable Monster Presents" - Enable monster variants of specific presents. (Recommended value = true)
- Fixed presents not spawning a new valuable when destroyed in singleplayer
[1.0.1]
- Various fixes to README
[1.0.0]
- Initial version