
CartSpeedSync
Syncs the cart speed to the players speed when sprinting. This ensures the cart moves smoothly with the player when they accumulate speed upgrades.
CHANGELOG
Changelog
All notable changes to CartSpeedSync will be documented in this file.
[2.0.0] - 2025-04-02
Changed
- Refactored core logic to more closely replicate base game cart steering mechanics while sprinting.
- Ensured cart speed matches player speed during sprints to prevent bumping, integrating with base game logic.
- Increased responsiveness during sprint turns by adjusting base game velocity/rotation limits.
- Minimized physics glitches by moving away from direct force application and using base game's velocity manipulation.
[1.1.0] - 2025-04-01
Changed
- Adjusted cart follow distance when sprinting to better match base game behaviour.
- Tuned physics (force, rotation) specifically for small carts to improve handling during sprinting turns.
[1.0.0] - 2025-03-31
Added
- Initial release
- Cart speed matching when sprinting in strong push mode
- Improved cart positioning and turning behavior
- Smooth cart rotation during direction changes
- Automatic velocity clamping to prevent physics issues
- Support for both single player and multiplayer