R.E.P.O.
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Install

Details

Last Updated
First Uploaded
Downloads
52K
Likes
5
Size
976KB
Dependency string
discjenny-ShopEnhancements-2.0.1
Dependants

Categories

Deprecated

Changelog

All notable changes to this project will be documented in this file.

Changelog

[2.0.1] - 03-30-2025

Added

  • Compatibility with other mods that add custom shop items
  • Automatic adjustment of shop space and item counts for modded items
  • Preservation of custom items while managing vanilla items

Changed

  • Improved shop item filtering to only remove vanilla items
  • Shop spawn limits now account for modded items in calculations
  • Better handling of item list management for mod compatibility

Fixed

  • Issue where custom modded items were being cleared from shop
  • Spawn limit calculations not considering modded items
  • Potential conflicts with other mods' shop items

[2.0.0] - 03-29-2025

Added

  • Expanded shop space using GalaxyMods' custom shelf prefab
  • Global price multiplier (0.1x to 5.0x) for all shop items
  • Individual maximum counts for each upgrade type:
    • Health Upgrades
    • Energy Upgrades
    • Strength Upgrades
    • Speed Upgrades
    • Jump Upgrades
    • Map Upgrades
    • Launch Upgrades
    • Range Upgrades
  • Configurable min/max counts for new item categories:
    • Regular Carts
    • Pocket Carts
    • Guns
    • Melee Weapons
    • Grenades
    • Drones
    • Mines
    • Trackers
    • Power Crystals
    • Health Packs
  • New upgrade cost scaling mode: HighestPlayer
    • Cost scales with highest level any player has for that upgrade
    • Alternative to vanilla's total-purchased scaling

Changed

  • Completely reworked shop item spawning system
  • Improved configuration organization with three distinct sections:
    • Shop Settings - Item Count
    • Shop Settings - Cost Scaling
    • Upgrade Settings - Max Amount
  • Better logging for debugging and troubleshooting
  • Updated to use REPOLib for core functionality

Fixed

  • Item spawning issues in multiplayer
  • Upgrade cost scaling inconsistencies
  • Various edge cases with item counts

[1.1.0] - 03-29-2025

Added

  • New configuration option UpgradeCostScalingMode with two modes:
    • Vanilla: Preserves default game behavior (50% price increase per purchase, 5% discount per additional player)
    • HighestPlayer: Price scales only with highest upgrade level among players, ignoring multi-player discounts
  • Automatic cleanup of outdated configuration entries during updates
  • Better organization of configuration file into clear sections

Changed

  • Improved configuration handling to preserve user settings during updates
  • Reorganized configuration file into logical sections for better readability

[1.0.0] - 03-29-2025

Added

  • Initial release.
  • Configuration option MaxUpgradeItems to set the maximum number of shop upgrades (default: 14, range: 0-14).
  • Configuration option MinUpgradeItems to set the minimum number of shop upgrades (default: 14, range: 0-14).
  • Validation to ensure MinUpgradeItems is not greater than MaxUpgradeItems.
  • Randomization of the number of upgrade items spawned between the configured (and validated) min and max values each time the shop initializes.
  • Functionality applies only when the player is the host (MasterClient) or in singleplayer mode.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.