using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("PSOFOSDeath")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PSOFOSDeath")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e1c6268f-b8b6-49c2-b44e-6adbecdd155f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.yourname.psofosdeath", "PSOFOS Death Overlay", "3.6.1")]
public class PSOFOSDeath : BaseUnityPlugin
{
public class DeathHeartbeat : MonoBehaviour
{
[CompilerGenerated]
private sealed class <Tick>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public DeathHeartbeat <>4__this;
private WaitForSeconds <wait>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Tick>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<wait>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
int num = <>1__state;
DeathHeartbeat deathHeartbeat = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<wait>5__2 = new WaitForSeconds(0.25f);
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
break;
case 2:
<>1__state = -1;
break;
}
bool flag = false;
try
{
flag = deathHeartbeat.DetectDeadByReflection();
}
catch
{
}
if (flag && !deathHeartbeat._lastDead)
{
deathHeartbeat._overlay?.PlayOneShotIfReady();
}
deathHeartbeat._lastDead = flag;
<>2__current = <wait>5__2;
<>1__state = 2;
return true;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private DeathOverlay _overlay;
private bool _lastDead;
public void Init(DeathOverlay overlay)
{
_overlay = overlay;
((MonoBehaviour)this).StartCoroutine(Tick());
}
[IteratorStateMachine(typeof(<Tick>d__3))]
private IEnumerator Tick()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Tick>d__3(0)
{
<>4__this = this
};
}
private bool DetectDeadByReflection()
{
MonoBehaviour[] array = Object.FindObjectsOfType<MonoBehaviour>();
foreach (MonoBehaviour val in array)
{
if ((Object)(object)val == (Object)null)
{
continue;
}
Type type = ((object)val).GetType();
string name = type.Name;
if (name.IndexOf("PlayerAvatar", StringComparison.OrdinalIgnoreCase) < 0 && name.IndexOf("StatsManager", StringComparison.OrdinalIgnoreCase) < 0)
{
continue;
}
FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldInfo fieldInfo in fields)
{
string text = fieldInfo.Name.ToLowerInvariant();
if ((text == "isdead" || text == "dead") && fieldInfo.FieldType == typeof(bool))
{
try
{
if ((bool)fieldInfo.GetValue(val))
{
return true;
}
}
catch
{
}
}
if (text.Contains("health") && (fieldInfo.FieldType == typeof(int) || fieldInfo.FieldType == typeof(float)))
{
try
{
if (Convert.ToSingle(fieldInfo.GetValue(val)) <= 0f)
{
return true;
}
}
catch
{
}
}
if (!(text == "isdisabled") || !(fieldInfo.FieldType == typeof(bool)))
{
continue;
}
try
{
if ((bool)fieldInfo.GetValue(val))
{
return true;
}
}
catch
{
}
}
PropertyInfo[] properties = type.GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (PropertyInfo propertyInfo in properties)
{
if (!propertyInfo.CanRead)
{
continue;
}
string text2 = propertyInfo.Name.ToLowerInvariant();
if ((!(text2 == "isdead") && !(text2 == "dead")) || !(propertyInfo.PropertyType == typeof(bool)))
{
continue;
}
try
{
if ((bool)propertyInfo.GetValue(val, null))
{
return true;
}
}
catch
{
}
}
}
return false;
}
}
public class DeathOverlay : MonoBehaviour
{
[CompilerGenerated]
private sealed class <EnsureListenerAfterDelay>d__7 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public DeathOverlay <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <EnsureListenerAfterDelay>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
int num = <>1__state;
DeathOverlay deathOverlay = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 1;
return true;
case 1:
{
<>1__state = -1;
bool flag = false;
AudioListener[] array = Object.FindObjectsOfType<AudioListener>();
foreach (AudioListener val in array)
{
if ((Object)(object)val != (Object)null && ((Behaviour)val).enabled)
{
flag = true;
break;
}
}
if (!flag)
{
deathOverlay._busGO.AddComponent<AudioListener>();
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)"[PSOFOS] No enabled AudioListener detected after delay; attached a temporary fallback listener.");
}
}
return false;
}
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <LoadClips>d__8 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public DeathOverlay <>4__this;
private string[] <names>5__2;
private int <i>5__3;
private string <name>5__4;
private UnityWebRequest <req>5__5;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadClips>d__8(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<names>5__2 = null;
<name>5__4 = null;
<req>5__5 = null;
<>1__state = -2;
}
private bool MoveNext()
{
try
{
int num = <>1__state;
DeathOverlay deathOverlay = <>4__this;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -3;
if (<req>5__5.isNetworkError || <req>5__5.isHttpError)
{
Debug.LogWarning((object)("[PSOFOS] Failed to load " + <name>5__4 + ": " + <req>5__5.error));
}
else
{
AudioClip content = DownloadHandlerAudioClip.GetContent(<req>5__5);
if (!((Object)(object)content == (Object)null))
{
((Object)content).name = <name>5__4;
deathOverlay._clips.Add(content);
Debug.Log((object)("[PSOFOS] Loaded " + <name>5__4));
<>m__Finally1();
<req>5__5 = null;
<name>5__4 = null;
goto IL_018d;
}
Debug.LogWarning((object)("[PSOFOS] Loaded null clip for " + <name>5__4));
}
<>m__Finally1();
goto IL_018d;
}
<>1__state = -1;
<names>5__2 = new string[3] { "PSOFOS01.ogg", "PSOFOS02.ogg", "PSOFOS03.ogg" };
<i>5__3 = 0;
goto IL_019f;
IL_019f:
if (<i>5__3 < <names>5__2.Length)
{
<name>5__4 = <names>5__2[<i>5__3];
string text = Path.Combine(deathOverlay._pluginDir, <name>5__4);
if (File.Exists(text))
{
string absoluteUri = new Uri(text).AbsoluteUri;
<req>5__5 = UnityWebRequestMultimedia.GetAudioClip(absoluteUri, (AudioType)14);
<>1__state = -3;
<>2__current = <req>5__5.SendWebRequest();
<>1__state = 1;
return true;
}
goto IL_018d;
}
if (deathOverlay._clips.Count == 0)
{
Debug.LogWarning((object)("[PSOFOS] No OGGs found. Expected next to DLL at: " + deathOverlay._pluginDir));
}
return false;
IL_018d:
<i>5__3++;
goto IL_019f;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<req>5__5 != null)
{
((IDisposable)<req>5__5).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private readonly List<AudioClip> _clips = new List<AudioClip>();
private AudioSource _bus;
private GameObject _busGO;
private string _pluginDir;
private float _cooldownUntil;
public void Init()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
_pluginDir = (string.IsNullOrEmpty(directoryName) ? Path.Combine(Paths.PluginPath, "PSOFOSDeath") : directoryName);
try
{
Directory.CreateDirectory(_pluginDir);
}
catch
{
}
EnsureBus();
((MonoBehaviour)this).StartCoroutine(LoadClips());
}
private void EnsureBus()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
if (!((Object)(object)_bus != (Object)null))
{
_busGO = new GameObject("PSOFOS_AudioBus");
((Object)_busGO).hideFlags = (HideFlags)52;
Object.DontDestroyOnLoad((Object)(object)_busGO);
_bus = _busGO.AddComponent<AudioSource>();
_bus.playOnAwake = false;
_bus.spatialBlend = 0f;
_bus.priority = 0;
_bus.volume = 1.35f;
_bus.bypassReverbZones = true;
_bus.bypassEffects = true;
_bus.bypassListenerEffects = true;
_bus.dopplerLevel = 0f;
_bus.reverbZoneMix = 0f;
((MonoBehaviour)this).StartCoroutine(EnsureListenerAfterDelay());
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)"[PSOFOS] Created PSOFOS audio bus.");
}
}
}
[IteratorStateMachine(typeof(<EnsureListenerAfterDelay>d__7))]
private IEnumerator EnsureListenerAfterDelay()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <EnsureListenerAfterDelay>d__7(0)
{
<>4__this = this
};
}
[IteratorStateMachine(typeof(<LoadClips>d__8))]
private IEnumerator LoadClips()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadClips>d__8(0)
{
<>4__this = this
};
}
public void PlayOneShotIfReady()
{
if (Time.unscaledTime < _cooldownUntil || _clips.Count == 0)
{
return;
}
EnsureBus();
if ((Object)(object)_bus == (Object)null)
{
return;
}
AudioClip val = _clips[Random.Range(0, _clips.Count)];
try
{
if (((Behaviour)_bus).isActiveAndEnabled && ((Component)_bus).gameObject.activeInHierarchy)
{
_bus.PlayOneShot(val, 1f);
_cooldownUntil = Time.unscaledTime + 1f;
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)("[PSOFOS] Death event -> played '" + ((Object)val).name + "'."));
}
}
}
catch (Exception ex)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogWarning((object)("[PSOFOS] OneShot play failed: " + ex));
}
}
}
}
internal static ManualLogSource Log;
private Harmony _harmony;
private static DeathOverlay _overlay;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
GameObject val = new GameObject("PSOFOS_DeathOverlay");
Object.DontDestroyOnLoad((Object)val);
_overlay = val.AddComponent<DeathOverlay>();
_overlay.Init();
_harmony = new Harmony("com.yourname.psofosdeath.harmony");
Type type = AccessTools.TypeByName("PlayerAvatar");
TryPatchPostfix(type, "PlayerDeath", "OnDeathPostfix");
TryPatchPostfix(type, "PlayerDeathRPC", "OnDeathPostfix");
TryPatchPostfix(type, "PlayerDeathDone", "OnDeathPostfix");
val.AddComponent<DeathHeartbeat>().Init(_overlay);
Log.LogInfo((object)"[PSOFOS] v3.6.1 initialized (3.2 hooks + edge-detected watcher)");
}
private void TryPatchPostfix(Type type, string method, string handlerName)
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Expected O, but got Unknown
if (type == null)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)("[PSOFOS] Type not found for method: " + method));
}
return;
}
MethodInfo methodInfo = AccessTools.Method(type, method, (Type[])null, (Type[])null);
if (methodInfo == null)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogWarning((object)("[PSOFOS] Method not found: " + ((type != null) ? type.Name : "null") + "." + method + "()"));
}
return;
}
HarmonyMethod val = new HarmonyMethod(typeof(PSOFOSDeath).GetMethod(handlerName, BindingFlags.Static | BindingFlags.NonPublic));
_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
ManualLogSource log3 = Log;
if (log3 != null)
{
log3.LogInfo((object)("[PSOFOS] Patched " + type.Name + "." + method + "()"));
}
}
private static void OnDeathPostfix()
{
try
{
_overlay?.PlayOneShotIfReady();
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)("[PSOFOS] DeathPostfix error: " + ex));
}
}
}
private void OnDestroy()
{
try
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
catch
{
}
}
}