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flipf17-RemoveCartProtection-0.1.0 icon

RemoveCartProtection

Removes impact protection when placing valuables in the cart. Be careful!

Date uploaded a month ago
Version 0.1.0
Download link flipf17-RemoveCartProtection-0.1.0.zip
Downloads 310
Dependency string flipf17-RemoveCartProtection-0.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

RemoveCartProtection

You know how the game prevents impact damage to valuables when placing them into the cart?

Yeah, that shit is removed.
  • Valuables already in the cart will maintain impact protection as usual.
  • This mod will only remove the impact protection while initially placing valuables into the cart.
  • The moment that an object collides with the cart, the normal (vanilla) impact protection will apply again.
  • Once items are placed in the cart, feel free to shake that cart as much as you want. The items will not receive impact damage.

The impact penalty is not fully removed, however. Instead of fully removing the impact penalty, it is now reduced to 0.5
This value can be modified in config. Raise this value to 1.0 for the full impact penalty you madman.

The impact penalty can also be removed for the extraction zones, but by default, this mod keeps the protection on.
This can be changed in the config.

Only the host needs this mod, and the configs from the host will apply for all players.
You do not have to remove this mod from non-host clients. It does not matter.

Blacklist

I understand that removing the impact protection for certain items can be annoying, such as the Music Box, Propane, maybe some modded items, so the config also has a blacklist section for you to specify these item names. Items specified in the blacklist will always maintain impact protection as they normally would in the vanilla game.

Referencing items are a little funky, so it's designed to reference items very loosely, meaning, you won't have to match the object name completely. It will be case-insensitive and will not care about spaces in the name.

For example, if an item object in the game is named "Pocket Watch(Clone)", and you specify "Pocketwatch", the mod will remove the spaces from both, strings, and then convert them to lowercase. "pocketwatch(clone)" => "pocketwatch", and since the object's name contains your converted string, it will be targeted as an object to not have its impact protection removed.
You may have to find the item names yourself.

Please report any issues on the mod's github page, or find the related channel in the modding discord. Thank you!

kofi

CHANGELOG

0.1.1

  • Will not remove impact protection from the tax return bag within the extraction zone, if impact damage is enabled here.

0.1.0

  • Release