
Imperium Repo
A powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in R.E.P.O.
Date uploaded | 2 weeks ago |
Version | 0.2.2 |
Download link | giosuel-Imperium_Repo-0.2.2.zip |
Downloads | 6697 |
Dependency string | giosuel-Imperium_Repo-0.2.2 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100


Rune580-REPO_SteamNetworking_Lib
API/Library for networking using Steamworks socket relays. Very much WIP, but still usable, mostly.
Preferred version: 0.1.1
giosuel-Librarium
A modding library that provides utilities for the Imperium mods.
Preferred version: 0.0.7README
Imperium Repo
A powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in R.E.P.O.
This is the official R.E.P.O. port of the original Imperium for Lethal Company.
[!IMPORTANT] The Imperium mods were made with the intent to be tools to debug and explore game functionalities and provide more insight into the mechanics behind R.E.P.O. and Lethal Company.
Imperium fully supports multiplayer as long as the host has it installed. I strongly stand against cheating and trolling in public lobbies. If you really want to cheat, at least put some effort into making your own hacked client!
✨ Main Features
-
Modular and User-Centered UI
The user-interface is the core of Imperium and ensures a smooth and simple experience when using the many features it offers. Now with the brand new themes REPO and Shade! -
Full Multiplayer Support
Imperium works in singleplayer as well as multiplayer, as long as the host has it installed. It is recommended though, that everyone in the lobby has Imperium installed. -
In-Game Console
Quick access to your most used settings and spawn commands via an in-game console. -
Spawning of Enemies, Items and Valuables
Imperium allows you to spawn, despawn and move enemies, items and valuable on command. -
Creative Mode Tools
Imperium includes creative mode tools like god mode, infinite stamina, invisibility and much more. -
Visualization of Hitboxes
Imperium comes with a variety of different visualizers for enemy line of sight, detection radius and more. -
The Freecam
Imperium offers a customizable 3-axis freecam with built-in teleportation, night vision and custom FoV. -
The Minimap
Imperium comes with its own minimap and orthographic inspection camera that includes automatic player and enemy tracking and custom layer selection. -
The Tape Measure
Imperium ships a special tape measure tool that allows you to measure in-game distances in Unity units to more clearly understand enemy detection ranges and extraction point distances. -
Noise Visualization
The noise visualization module makes it possible to understand enemy noise detection better. -
Customizable Grabber
The brand new grabber module allows you to customize the physics and force variables on the player's grabber tool. -
The Imperium API Imperium provides an API that allows mod developers to add custom visualizers for the enemies or objects their mods add to the game.
-
Fully Compatible with Unity Explorer
Unity Explorer can be used alongside Imperium for more in-depth research or manipulation of the game.
❓ How to use?
Please refer to the Imperium Repo Wiki for documentation and guides.
🪲 Bug Reports and Feature Requests
Feel free to submit bug reports or feature requests asissues on Imperium's Github page. Please include your BepInEx log file or an excerpt to make my life easier.
🙏 Credits
Imperium Repo was designed and implemented by the Imperium team (giosuel).
Various icons were provided by FlatIcon.
Special Thanks To
- alter ego for helping me with testing and being an amazing motivation!
- Hamunii for helping me and being awesome!
- Rune580 for providing the amazing RepoSteamNetworking!
- Adi for helping with the LoS visualizers!
- chboo1 for helping me with the data mining.
- NikkiDarkMatter for helping me with the level point visualization!
- 1A3 for helping me with the development build of the game.
- Nilaier for le awesome readme inspiration.
- Nebby, Swaggies, aminoob and star0138 for the help with the testing of Imperium!
- sinai-dev for creating Unity Explorer, my favorite mod of all time!
📜 License
Imperium and all its asvoisets are distributed under the GNU GPL-3.0 license.
CHANGELOG
Changelog
Imperium v0.2.2 - Bug fixes
Bug Fixes
- Fixed a bug that made the console crash on duplicate level names.
- Fixed the disable enemies option in the game control window.
- Fixed the spawn timer settings in the game control window.
- Fixed a bug that made it so duplicate enemy, item and valuable names crashed the console.
QoL Changes
- Added the enemy action timer to the enemy insights.
- Removed the minimap settings window and button.
- Removed multiple unnecessary sliders from the grabber settings menu.
Imperium v0.2.1 - The Console
Changes
-
Added the new Console UI that allows you to use Imperium via an in-game console.
- Please refer to the wiki for a detailed usage guide.
-
Removed the Imperium dock on the left to make the UI more user-friendly.
Bug Fixes
- Fixed some buttons in the UI being covered by an invisible element.
- Fixed the tooltip persisting when switching between Imperium UIs.
- Fixed a bug that allowed players to kill and or revive themselves multiple times.
QoL Changes
- Added icons to each window to increase memorability.
- Changed the event log icon for a more fitting one.
- Added a reference to the Portal API in the portal window.
Imperium v0.2.0 - Portal API and Upgrades
Changes
- Introduction of the Portal API for mod developers to add their own UI elements.
- More information in the Imperium API documentation.
- Added a new window to add and remove player upgrades.
- Added a health bar and player detection bar to enemies.
- Added damage indicators for enemies.
- Made it so Imperium can now be used from the main menu and the lobby.
- Added an option to force the game to spawn valuables in all possible spawn locations.
Bug Fixes
- Fixed some bugs that caused errors in the development version of the game.
- Fixed a bug that made disabled elements look enabled after the theme has been changed.
- Fixed an issue where the Spawning UI was not scaling properly on wide monitors.
- Fixed a bug that made it so the hide despawned insight setting didn't work properly.
- Fixed a bug with night vision when crouching.
- Fixed the field of view slider in the control center.
- Fixed the minimap being black after loading into a level for the first time.
- Fixed the spawning of multiple enemies with one spawn command.
QoL Changes
- Made it so items and valuables no longer spawn beneath the floor or behind walls.
- Made it so input fields now submit on value change instead of on submit.
- Various optimizations and consistency fixes around UI elements.
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.23_beta
.
Imperium v0.1.4 - Bug fixes and QoL improvements
Changes
- Moved level generation to its own window and moved grabber settings to the control center.
- Made it so invalid level point connections are highlighted in red.
- Added the
Z
keybind to toggle cinematic mode. - Made it so the NavMesh visualizer automatically updates with the NavMesh.
- Added an option to change the module override type to fix broken generation.
- Added an option to override the level number.
Bug Fixes
- Fixed a bug that made it so the minimap toggles when using the chat.
- Fixed a bug that made it so the DisableGameOver option did nothing.
- Fixed some valuable's insight panels being deastically offset.
- Fixed a bug that messed up the object explorer in singleplayer.
QoL Changes
- Added various tooltips to the UI.
- Fixed placeholders in the teleportation window.
- Improved the materials and colors of the pathfinding visualizers.
- Made it so the module override list is now sorted alphabetically.
- Fixed the fonts used in insight panels to match the rest of Imperium.
- Removed the "Teleport Here" button from extracton points in the object explorer
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.21_beta
.
Imperium v0.1.3 - Hotfix
Bug Fixes
- Fixed a bug that made it so certain upgrades are ignored.
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.21_beta
.
Imperium v0.1.2 - Hotfix
Bug Fixes
- Fixed a bug that made it so levels would generate with only one module.
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.21_beta
.
Imperium v0.1.1 - Hotfix
Changes
- Removed Unity Explorer as mandatory dependency.
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.21_beta
.
Imperium v0.1.0 - The Beta Release
Initial beta release version.
Compatibility
Compatible with REPO release version v0.1.2
and beta version v0.1.2.21_beta
.