Removed "Basement Exit" Dead-End (Diff 2)
Removed "Loading Station" Dead-End (Diff 2)
Added "Truck" Dead-End (Diff 2)
Added "Stage" Dead-End (Diff 2)
Fixed Loading Graphics
Fixed Medium Health Pack Desync
Fixed Valuables
Fixed Pipe Positions
Added Kill Box to "Cubby" Passage (Diff 3)
Fixed "Broken Wall" Collision
Removed "Money" Manor Valuable (Until futher notice)
Made some Vending Machines have broken glass
Decorative Semibots Missing (WIP)
Some Monsters can't climb Ladders
Performance improvements (?)
Removed extraction level points
Actually fixed pipe collision
Fixed empty health props desync
Fixed ceiling tile blocking money bag in extraction
Fixed pipe having incorrect hitbox
Added 4 Difficulty 2 Modules
Added 2 Difficulty 3 Modules
Added 5 Difficulty 2 Modules
Added 8 Difficulty 3 Modules
Added more props
Enabled Modded Valuables
Added more decoration and props
Changed semibot prop lighting
Removed bathroom module
Fixed valuable spawn in a starting room
Actually fixed the valuables this time
Fixed box blocking doorway in the Office Module
Fixed missing colliders on semibots
Removed giant red extraction box
Fixed desynced valuables
Added a few new props
Fixed toilet mesh
Complete Asset Remake again :)
Working for the new Monster Update
Only includes Difficulty 1 Modules
Includes 9 Custom Valuables