Decompiled source of TunedThreats v0.3.1

TunedThreats.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("goldenSlendermen1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.3.1.0")]
[assembly: AssemblyInformationalVersion("0.3.1")]
[assembly: AssemblyProduct("TunedThreats")]
[assembly: AssemblyTitle("TunedThreats")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.3.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TunedThreats
{
	[HarmonyPatch(typeof(PlayerController))]
	internal static class ExamplePlayerControllerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void Start_Prefix(PlayerController __instance)
		{
			TunedThreats.Logger.LogDebug($"{__instance} Start Prefix");
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void Start_Postfix(PlayerController __instance)
		{
			TunedThreats.Logger.LogDebug($"{__instance} Start Postfix");
		}
	}
	public enum ConfigCategory
	{
		Huntsman,
		Banger,
		Robe,
		Debug
	}
	public enum HuntsmanConfig
	{
		DefaultDamage,
		DamageRange
	}
	public enum BangerConfig
	{
		ExplosionSize,
		ExplosionDelay
	}
	public enum DebugConfig
	{
		ExtraLogging
	}
	public enum RobeConfig
	{
		AttackWhenStuck
	}
	[BepInPlugin("goldenSlendermen1.TunedThreats", "TunedThreats", "0.3.1")]
	public class TunedThreats : BaseUnityPlugin
	{
		internal static class Logger
		{
			private static bool initialized;

			private static ManualLogSource Source;

			public static void Initialize(ManualLogSource source)
			{
				if (!initialized)
				{
					Source = source;
					initialized = true;
					if (ConfigManager.ExtraLogging)
					{
						Debug.Log((object)"TurnedThreats Logger Initialized as source \"TunedTh...\"");
					}
				}
			}

			public static void LogDebug(object data, bool extra = false)
			{
				Log((LogLevel)32, data, extra);
			}

			public static void LogInfo(object data, bool extra = false)
			{
				Log((LogLevel)16, data, extra);
			}

			public static void LogWarning(object data, bool extra = false)
			{
				Log((LogLevel)4, data, extra);
			}

			public static void LogError(object data, bool extra = false)
			{
				Log((LogLevel)2, data, extra);
			}

			private static void Log(LogLevel level, object data, bool extra = false)
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				if (!extra || ConfigManager.ExtraLogging)
				{
					Source.Log(level, data);
				}
			}
		}

		internal static TunedThreats Instance { get; private set; }

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			Instance = this;
			Logger.Initialize(Logger.CreateLogSource("TunedTh..."));
			ConfigManager.Initialize(new ConfigFile(Utility.CombinePaths(new string[2]
			{
				Paths.ConfigPath,
				"TunedThreats.cfg"
			}), false, MetadataHelper.GetMetadata((object)this)));
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Bang.Initialize(Harmony);
			Robe.Initialize(Harmony);
			Logger.LogInfo($"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
	internal static class ConfigManager
	{
		private static Dictionary<ConfigCategory, Dictionary<Enum, object>> Config;

		public static bool ExtraLogging;

		public static bool initialized { get; private set; }

		public static ConfigFile File { get; private set; }

		public static void Initialize(ConfigFile file)
		{
			if (!initialized)
			{
				File = file;
				Bind();
				initialized = true;
				TunedThreats.Logger.LogInfo("Config Initialized", extra: true);
			}
		}

		public static T GetConfig<T, TKey>(ConfigCategory category, TKey key) where TKey : Enum
		{
			if (!initialized)
			{
				throw new InvalidOperationException("ConfigManager is not initialized!");
			}
			Config.TryGetValue(category, out Dictionary<Enum, object> value);
			value.TryGetValue(key, out var value2);
			ConfigEntry<T> val = value2 as ConfigEntry<T>;
			return val.Value;
		}

		private static void Bind()
		{
			Config = new Dictionary<ConfigCategory, Dictionary<Enum, object>>
			{
				{
					ConfigCategory.Huntsman,
					new Dictionary<Enum, object>
					{
						{
							HuntsmanConfig.DefaultDamage,
							File.Bind<int>("Huntsman", "DefaultDamage", 100, "Base damage, applied after the final damage range.")
						},
						{
							HuntsmanConfig.DamageRange,
							File.Bind<string>("Huntsman", "DamageRange", "1-2=20 | 3-4=25 | 5-6=35 | 7-8=50", "List of damage applied for each level range.")
						}
					}
				},
				{
					ConfigCategory.Banger,
					new Dictionary<Enum, object>
					{
						{
							BangerConfig.ExplosionSize,
							File.Bind<float>("Banger", "ExplosionSize", 2f, "Size of explosion when banger explodes.")
						},
						{
							BangerConfig.ExplosionDelay,
							File.Bind<float>("Banger", "ExplosionDelay", 6.5f, "Seconds before explosion.")
						}
					}
				},
				{
					ConfigCategory.Robe,
					new Dictionary<Enum, object> { 
					{
						RobeConfig.AttackWhenStuck,
						File.Bind<bool>("Robe", "AttackWhenStuck", false, "If true, robe will attack the nearest object when stuck.")
					} }
				},
				{
					ConfigCategory.Debug,
					new Dictionary<Enum, object> { 
					{
						DebugConfig.ExtraLogging,
						File.Bind<bool>("Debug", "ExtraLogging", false, "If true, displays extra logs.")
					} }
				}
			};
			ExtraLogging = (Config[ConfigCategory.Debug][DebugConfig.ExtraLogging] as ConfigEntry<bool>).Value;
		}
	}
	[HarmonyPatch(typeof(EnemyHunter), "Awake")]
	public static class Hunter
	{
		[HarmonyPostfix]
		private static void AwakePatch(EnemyHunter __instance)
		{
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			string config = ConfigManager.GetConfig<string, HuntsmanConfig>(ConfigCategory.Huntsman, HuntsmanConfig.DamageRange);
			int num = StatsManager.instance.runStats["level"] + 1;
			int result = ConfigManager.GetConfig<int, HuntsmanConfig>(ConfigCategory.Huntsman, HuntsmanConfig.DefaultDamage);
			string[] array = config.Split("|");
			foreach (string text in array)
			{
				string[] array2 = text.Split("=");
				if (array2.Length != 2)
				{
					TunedThreats.Logger.LogWarning("Config Huntsman_DamageRange is of an invalid format!");
					__instance.hurtCollider.playerDamage = result;
					return;
				}
				string text2 = array2[0];
				string s = array2[1];
				if (text2.Contains(num.ToString()))
				{
					if (int.TryParse(s, out result))
					{
						break;
					}
					TunedThreats.Logger.LogWarning("Range \"" + text2 + "\" does not have a valid damage value!");
				}
			}
			__instance.hurtCollider.playerDamage = result;
			if (ConfigManager.ExtraLogging)
			{
				TunedThreats.Logger.LogInfo($"Huntsman damage changed from 100 to {__instance.hurtCollider.playerDamage}", extra: true);
			}
		}
	}
	public static class Bang
	{
		private static readonly bool Initialized;

		private static float ExplosionSizeConfig;

		private static float ExplosionDelayConfig;

		public static void Initialize(Harmony harmony)
		{
			if (!Initialized)
			{
				ExplosionSizeConfig = ConfigManager.GetConfig<float, BangerConfig>(ConfigCategory.Banger, BangerConfig.ExplosionSize);
				ExplosionDelayConfig = ConfigManager.GetConfig<float, BangerConfig>(ConfigCategory.Banger, BangerConfig.ExplosionDelay);
				Patch(harmony);
			}
		}

		private static void Patch(Harmony harmony)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(EnemyBang), "ExplodeRPC", (Type[])null, (Type[])null);
			HarmonyMethod val = new HarmonyMethod(typeof(Bang).GetMethod("ExplodeRPCPatch", BindingFlags.Static | BindingFlags.NonPublic));
			harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			methodInfo = AccessTools.Method(typeof(EnemyBang), "FuseLogic", (Type[])null, (Type[])null);
			val = new HarmonyMethod(typeof(Bang).GetMethod("FuseLogicOverride", BindingFlags.Static | BindingFlags.NonPublic));
			harmony.Patch((MethodBase)methodInfo, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static void ExplodeRPCPatch(EnemyBang __instance)
		{
			if (SemiFunc.IsMasterClientOrSingleplayer())
			{
				object value = AccessTools.Field(typeof(EnemyBang), "explosionScript").GetValue(__instance);
				if (value == null)
				{
					Debug.LogWarning((object)"Couldn't get ExplosionScript for enemy Bang!");
					return;
				}
				FieldInfo fieldInfo = AccessTools.Field(typeof(ParticlePrefabExplosion), "explosionSize");
				fieldInfo.SetValue(value, ExplosionSizeConfig);
			}
		}

		private static bool FuseLogicOverride(EnemyBang __instance)
		{
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return true;
			}
			if (__instance.fuseActive)
			{
				if (!EnemyBangDirector.instance.debugNoFuseProgress)
				{
					__instance.fuseLerp += Time.deltaTime / ExplosionDelayConfig;
				}
				__instance.fuseLerp = Mathf.Clamp01(__instance.fuseLerp);
				if (SemiFunc.IsMasterClientOrSingleplayer() && __instance.fuseLerp >= 1f)
				{
					if (SemiFunc.IsMultiplayer())
					{
						__instance.photonView.RPC("ExplodeRPC", (RpcTarget)0, Array.Empty<object>());
					}
					else
					{
						__instance.ExplodeRPC();
					}
					__instance.UpdateState((State)11);
					__instance.stateImpulse = false;
					__instance.enemy.EnemyParent.Despawn();
				}
			}
			return false;
		}
	}
	public static class Robe
	{
		private static readonly bool Initialized = false;

		private static bool StuckAttackStateEnabled = true;

		public static void Initialize(Harmony harmony)
		{
			if (!Initialized)
			{
				StuckAttackStateEnabled = ConfigManager.GetConfig<bool, RobeConfig>(ConfigCategory.Robe, RobeConfig.AttackWhenStuck);
				Patch(harmony);
			}
		}

		private static void Patch(Harmony harmony)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(EnemyRobe), "UpdateState", (Type[])null, (Type[])null);
			HarmonyMethod val = new HarmonyMethod(typeof(Robe).GetMethod("UpdateStateOverride", BindingFlags.Static | BindingFlags.NonPublic));
			harmony.Patch((MethodBase)methodInfo, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static bool UpdateStateOverride(EnemyRobe __instance, State _state)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Invalid comparison between Unknown and I4
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return false;
			}
			if ((int)_state != 11)
			{
				return true;
			}
			if (StuckAttackStateEnabled || true)
			{
				TunedThreats.Logger.LogInfo("Denied state \"StuckAttack\"", extra: true);
				if (__instance.currentState == _state)
				{
					return false;
				}
				TunedThreats.Logger.LogInfo("Denied state \"StuckAttack\", state changed to \"Roam\"", extra: true);
				__instance.currentState = (State)2;
				__instance.stateTimer = 0f;
				if (GameManager.Multiplayer())
				{
					__instance.photonView.RPC("UpdateStateRPC", (RpcTarget)0, new object[1] { __instance.currentState });
					return false;
				}
				__instance.UpdateStateRPC(__instance.currentState);
			}
			return true;
		}
	}
}