You are viewing a potentially older version of this package.
View all versions.

MultipleUseUpgrades
Upgrade items have a (configurable) chance to not be consumed and used again
By khalliv
Date uploaded | a week ago |
Version | 1.2.1 |
Download link | khalliv-MultipleUseUpgrades-1.2.1.zip |
Downloads | 14789 |
Dependency string | khalliv-MultipleUseUpgrades-1.2.1 |
README
This mod allows for upgrade items to have a chance to not be consumed and used again.
Completely configurable in the config, you can set the chance for an upgrade to not be consumed, and the maximum upgrades an item can give before the consume is guaranteed.
Reworked to be fully server-side, so only the host needs the mod.
Compatible with Shop Items Spawn in Level and probably any other upgrades mods that use the base upgrading logic.
Known Issues:
- Upgrades used at least once and not consumed will not persist in the next map, so drink up
- Clients will not get the upgrade particles after subsequent uses of an upgrade item that was not consumed
- Clients will not get the UI popup after subsequent uses of an upgrade item that was not consumed
CHANGELOG
1.2.1
- Reworked to be server-side only
- Bug fixes
1.0.1
- Fixed photon view mismatching
1.0.0
- Released