Decompiled source of KM Game Speed Mod v1.0.0

repo new mode.dll

Decompiled 7 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("repo new mode")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("repo new mode")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("20542cfe-95ab-41a2-bf4f-c86be5adb762")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.km0.gamespeed", "KM Game Speed Mod", "1.0.0")]
public class GameSpeedController : BaseUnityPlugin
{
	private bool isFastMotion = false;

	private void Update()
	{
		if (Input.GetKeyDown((KeyCode)283))
		{
			isFastMotion = !isFastMotion;
			if (isFastMotion)
			{
				Time.timeScale = 2f;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Game Speed: FAST (2x)");
			}
			else
			{
				Time.timeScale = 1f;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Game Speed: NORMAL");
			}
		}
	}
}