using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("EnhanceDeadHead")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EnhanceDeadHead")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("353430f6-63e9-4c60-9b86-be9630758a77")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace EnhanceDeadHead;
[BepInPlugin("com.repo.kr.EnhanceDeadHead", "EnhanceDeadHead", "1.0.0")]
public class ModBehaviour : BaseUnityPlugin
{
[HarmonyPatch(typeof(SpectateCamera))]
public class SpectateCamera_path
{
[HarmonyPatch("HeadEnergyLogic")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> HeadEnergyLogic_Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
List<CodeInstruction> list = instructions.ToList();
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldfld && list[i].operand is FieldInfo fieldInfo && fieldInfo.Name == "headEnergy" && list[i + 4].opcode == OpCodes.Add)
{
Debug.Log((object)"find headEnergy");
list.Insert(i + 2, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(SpectateCamera_path), "setheadEnergy", (Type[])null, (Type[])null)));
break;
}
}
return list;
}
private static float setheadEnergy(float dataOriginal)
{
return dataOriginal * (float)headEnergyMultiplier.Value;
}
}
[HarmonyPatch(typeof(PlayerDeathHead))]
public class PlayerDeathHead_path
{
[HarmonyPatch("Update")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Expected O, but got Unknown
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Expected O, but got Unknown
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Expected O, but got Unknown
List<CodeInstruction> list = instructions.ToList();
for (int i = 0; i < list.Count; i++)
{
if (list[i].operand is FieldInfo fieldInfo)
{
if (list[i].opcode == OpCodes.Stfld && fieldInfo.Name == "spectatedJumpForce")
{
Debug.Log((object)"find spectatedJumpForce");
list.Insert(i, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerDeathHead_path), "setJumpForce", (Type[])null, (Type[])null)));
break;
}
if (list[i].opcode == OpCodes.Ldfld && fieldInfo.Name == "spectatedJumpGrounded")
{
Debug.Log((object)"find spectatedJumpGrounded,spectatedJumpCooldown and spectatedJumpChargeAmount");
list.Insert(i + 10, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerDeathHead_path), "setJumpChargeAmount", (Type[])null, (Type[])null)));
list.Insert(i + 4, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerDeathHead_path), "setJumpCooldown", (Type[])null, (Type[])null)));
list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerDeathHead_path), "setJumpGrounded", (Type[])null, (Type[])null)));
i += 3;
}
}
}
return list;
}
private static float setJumpForce(float dataOriginal)
{
return dataOriginal * (float)headJumpForceMultiplier.Value;
}
private static float setJumpChargeAmount(float dataOriginal)
{
return dataOriginal * (float)headJumpChargeMultiplier.Value;
}
private static bool setJumpGrounded(bool dataOriginal)
{
if (headJumpNoCooldown.Value)
{
dataOriginal = true;
}
return dataOriginal;
}
private static float setJumpCooldown(float dataOriginal)
{
if (headJumpNoCooldown.Value)
{
dataOriginal = 0f;
}
return dataOriginal;
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Update_Postfix(PlayerDeathHead __instance)
{
if (RebornInExtraction.Value)
{
__instance.Revive();
}
}
}
private Harmony harmony;
private static ManualLogSource Log;
private static ConfigEntry<bool> RebornInExtraction;
private static ConfigEntry<bool> headJumpNoCooldown;
private static ConfigEntry<int> headEnergyMultiplier;
private static ConfigEntry<int> headJumpChargeMultiplier;
private static ConfigEntry<int> headJumpForceMultiplier;
private void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Expected O, but got Unknown
harmony = new Harmony("com.repo.kr.EnhanceDeadHead");
harmony.PatchAll();
RebornInExtraction = ((BaseUnityPlugin)this).Config.Bind<bool>("Host Client Options", "RebornInExtraction", true, "Dead Head Reborn In Extraction Point");
headJumpNoCooldown = ((BaseUnityPlugin)this).Config.Bind<bool>("Host Client Options", "headJumpNoCooldown", true, "Dead Head Jump No Need Cooldown");
headEnergyMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("Client Options", "headEnergyMultiplier", 10, new ConfigDescription("Dead Head Energy Recovery Speed", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 30), Array.Empty<object>()));
headJumpChargeMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("Host Client Options", "headJumpChargeMultiplier", 0, new ConfigDescription("Dead Head Jump Charge Speed Multiplier", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 30), Array.Empty<object>()));
headJumpForceMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("Host Client Options", "headJumpForceMultiplier", 3, new ConfigDescription("Dead Head Jump Force Multiplier", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 30), Array.Empty<object>()));
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"EnhanceDeadHead enble");
}
}