
RandomizeEveryRound
Randomly assigns perks and levels to all players at the start of each round
Last updated | 16 hours ago |
Total downloads | 93 |
Total rating | 0 |
Categories | Modpacks Upgrades |
Dependency string | le_pepe-RandomizeEveryRound-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
RandomizeEveryRound
A mod for R.E.P.O that randomly assigns perks to all players at the beginning of each round.
Description
RandomizeEveryRound automatically assigns random perks to all players at the start of each round, ensuring everyone receives the same set of upgrades. Instead of manually selecting perks in the shop, the game now automatically distributes random upgrades to create unpredictable and varied gameplay experiences.
This mod is based on the UpgradeEveryRound mod by cadyn.
Features
- Automatic Randomized Upgrades: All players receive the same random perks at the beginning of each round
- Configurable Upgrade Count: Set how many upgrades are given each round
- Toggle Specific Upgrades: Enable/disable specific upgrade types from the randomization pool
- Visual Feedback: Displays which upgrades were applied
- Multiplayer Compatible: Host's configuration is used for all players in multiplayer games
Installation
- Install BepInEx if you haven't already
- Install MenuLib (version 2.1.3 or higher)
- Download the latest version of RandomizeEveryRound
- Extract the contents to your BepInEx/plugins folder
- Launch the game and enjoy!
Configuration
After running the mod for the first time, a configuration file will be created at BepInEx/config/dev.redfops.repo.randomizeeveryround.cfg
Available Settings
- Upgrades Per Round: Number of random upgrades to give each player every round (default: 1)
- Limited Random Choices: Legacy setting from the original mod (no effect in RandomizeEveryRound)
- Number of Choices: Legacy setting (no effect in RandomizeEveryRound)
Enabled Upgrades
Toggle which upgrades can be included in the randomization:
- Map Player Count
- Stamina
- Extra Jump
- Range
- Strength
- Health
- Speed
- Tumble Launch
How It Works
- At the start of each round, the host determines a set of random upgrades
- These same upgrades are applied to all players
- A brief notification appears showing which upgrades were applied
- The randomization happens again at the beginning of each new round
Credits
- Original UpgradeEveryRound mod by cadyn
- Modified to create RandomizeEveryRound
License
This project is licensed under the MIT License - see the LICENSE.txt file for details.