Decompiled source of DarkRepo v1.0.0

DarkRepo.dll

Decompiled 3 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("linkoid")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DarkRepo")]
[assembly: AssemblyTitle("DarkRepo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Linkoid.Repo.DarkRepo
{
	[BepInPlugin("Linkoid.Repo.DarkRepo", "Dark REPO", "1.0")]
	public class DarkRepo : BaseUnityPlugin
	{
		internal static DarkRepo Instance;

		private bool buttonHeld;

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		private void Awake()
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
			new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
		}
	}
	[HarmonyPatch(typeof(EnvironmentDirector))]
	internal class EnvironmentDirectorPatches
	{
		internal static float FogColorFactor = 0.2f;

		internal static float AmbientColorFactor = 0.2f;

		internal static float AmbientColorAdaptationFactor = 0.2f;

		[HarmonyPostfix]
		[HarmonyPatch("Setup")]
		private static void Setup_Postfix(EnvironmentDirector __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			RenderSettings.fogColor *= FogColorFactor;
			Camera mainCamera = __instance.MainCamera;
			mainCamera.backgroundColor *= FogColorFactor;
		}

		[HarmonyTranspiler]
		[HarmonyPatch("Update")]
		private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Expected O, but got Unknown
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Expected O, but got Unknown
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Expected O, but got Unknown
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(Color), "op_Multiply", new Type[2]
			{
				typeof(Color),
				typeof(float)
			}, (Type[])null);
			FieldInfo fieldInfo = AccessTools.Field(typeof(Level), "AmbientColor");
			FieldInfo fieldInfo2 = AccessTools.Field(typeof(Level), "AmbientColorAdaptation");
			FieldInfo fieldInfo3 = AccessTools.Field(typeof(EnvironmentDirectorPatches), "AmbientColorFactor");
			FieldInfo fieldInfo4 = AccessTools.Field(typeof(EnvironmentDirectorPatches), "AmbientColorAdaptationFactor");
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			CodeMatch[] array = (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo, (string)null)
			};
			val.MatchForward(true, array);
			val.ThrowIfInvalid("Could not match ambientColorMatch");
			val.Advance(1);
			DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Ldsfld, (object)fieldInfo3),
				new CodeInstruction(OpCodes.Call, (object)methodInfo)
			});
			CodeMatch[] array2 = (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo2, (string)null)
			};
			val.MatchForward(true, array2);
			val.ThrowIfInvalid("Could not match ambientColorAdaptationMatch");
			val.Advance(1);
			DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Ldsfld, (object)fieldInfo4),
				new CodeInstruction(OpCodes.Call, (object)methodInfo)
			});
			return val.InstructionEnumeration();
		}
	}
	[HarmonyPatch(typeof(FlashlightController))]
	internal class FlashlightControllerPatches
	{
		internal static float FlashlightFactor = 2f;

		[HarmonyPostfix]
		[HarmonyPatch("LightOn")]
		private static void LightOn_Prefix(FlashlightController __instance)
		{
			__instance.baseIntensity *= FlashlightFactor;
		}
	}
	[HarmonyPatch(typeof(LightManager))]
	internal class LightManagerPatches
	{
		internal static float LightFactor = 0.25f;

		internal static float EmissiveFactor = 0.75f;

		[HarmonyPrefix]
		[HarmonyPatch("FadeLightIntensity")]
		private static void FadeLightIntensity_Prefix(ref float targetIntensity)
		{
			targetIntensity *= LightFactor;
		}

		[HarmonyPrefix]
		[HarmonyPatch("FadeEmissionIntensity")]
		private static void FadeEmissionIntensity_Prefix(ref Color targetColor)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			targetColor *= EmissiveFactor;
		}
	}
}