using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("linkoid")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyInformationalVersion("1.3.0+e5d7c20f3a3ef7ab124143d814c6bebc48eaf694")]
[assembly: AssemblyProduct("DarkRepo")]
[assembly: AssemblyTitle("DarkRepo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DarkRepo
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DarkRepo";
public const string PLUGIN_NAME = "DarkRepo";
public const string PLUGIN_VERSION = "1.3.0";
}
}
namespace System.Runtime.CompilerServices
{
internal static class IsExternalInit
{
}
}
namespace Linkoid.Repo.DarkRepo
{
internal readonly struct AdjustmentCurve
{
private const float x_0 = -1f;
private const float x_1 = 0f;
private const float x_2 = 1f;
private const float y_0 = 0f;
private const float y_2 = 1f;
private readonly float y_1;
private readonly float dydx_0;
private readonly float dydx_1;
private readonly float dydx_2;
private readonly float ddydx_1_0;
private readonly float ddydx_1_1;
private readonly float ddydx_2_1;
private readonly float ddydx_2_2;
private readonly float a_1;
private readonly float b_1;
private readonly float c_1;
private readonly float d_1;
private readonly float a_2;
private readonly float b_2;
private readonly float c_2;
private readonly float d_2;
public AdjustmentCurve(float yIntercept)
{
y_1 = yIntercept;
dydx_1 = 2f / (1f / (1f - y_1) + 1f / (y_1 - 0f));
if (dydx_1 < 0f)
{
dydx_1 = 0f;
dydx_2 = 0f;
}
else
{
dydx_2 = 3f * (1f - y_1) / 2f * 1f - dydx_1 / 2f;
}
dydx_0 = 3f * (y_1 - 0f) / 2f * 1f - dydx_1 / 2f;
ddydx_1_0 = -2f * (dydx_1 + 2f * dydx_0) / 1f + 6f * (y_1 - 0f) / 1f;
ddydx_1_1 = 2f * (2f * dydx_1 + dydx_0) / 1f - 6f * (y_1 - 0f) / 1f;
ddydx_2_1 = -2f * (dydx_2 + 2f * dydx_1) / 1f + 6f * (1f - y_1) / 1f;
ddydx_2_2 = 2f * (2f * dydx_2 + dydx_1) / 1f - 6f * (1f - y_1) / 1f;
d_1 = (ddydx_1_1 - ddydx_1_0) / 6f;
c_1 = (0f * ddydx_1_0 - -1f * ddydx_1_1) / 2f;
b_1 = (y_1 - 0f - c_1 * -1f - d_1 * 1f) / 1f;
a_1 = 0f - b_1 * -1f - c_1 * 1f - d_1 * -1f;
d_2 = (ddydx_2_2 - ddydx_2_1) / 6f;
c_2 = (1f * ddydx_2_1 - 0f * ddydx_2_2) / 2f;
b_2 = (1f - y_1 - c_2 * 1f - d_2 * 1f) / 1f;
a_2 = y_1 - b_2 * 0f - c_2 * 0f - d_2 * 0f;
}
public float Evaluate(float x)
{
if (x <= 0f)
{
return a_1 + b_1 * x + c_1 * x * x + d_1 * x * x * x;
}
return a_2 + b_2 * x + c_2 * x * x + d_2 * x * x * x;
}
}
internal static class ConfigFileExtensions
{
private static readonly MethodInfo prop_OrphanedEntries = AccessTools.DeclaredPropertyGetter(typeof(ConfigFile), "OrphanedEntries");
public static IReadOnlyCollection<ConfigDefinition> GetOrphanedDefinitions(this ConfigFile configFile)
{
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)prop_OrphanedEntries.Invoke(configFile, Array.Empty<object>());
return dictionary.Keys;
}
public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, ConfigDefinition configDefinition, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue = default(T), ConfigDescription? configDescription = null)
{
entry = null;
if (!configFile.GetOrphanedDefinitions().Contains(configDefinition))
{
return false;
}
entry = configFile.Bind<T>(configDefinition, defaultValue, configDescription);
return true;
}
public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, string section, string key, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue = default(T), ConfigDescription? configDescription = null)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
return configFile.TryGetOrphanedEntry(new ConfigDefinition(section, key), out entry, defaultValue, configDescription);
}
public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, string section, string key, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue, string description)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_001d: Expected O, but got Unknown
return configFile.TryGetOrphanedEntry(new ConfigDefinition(section, key), out entry, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
}
}
internal record ConfigModel(ConfigFile ConfigFile)
{
internal const string GeneralSection = "General";
public readonly ConfigEntry<float> AmbientFactor = ConfigFile.Bind<float>("General", "AmbientFactor", 0.4f, new ConfigDescription("General environment brightness", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));
public readonly ConfigEntry<float> LightFactor = ConfigFile.Bind<float>("General", "LightFactor", 0.45f, new ConfigDescription("Dynamic lighting intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));
public readonly ConfigEntry<float> EmissiveFactor = ConfigFile.Bind<float>("General", "EmissiveFactor", 0.85f, new ConfigDescription("Glowing texture intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));
public readonly ConfigEntry<float> FlashlightFactor = ConfigFile.Bind<float>("General", "FlashlightFactor", 2f, new ConfigDescription("Flashlight intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 8f), Array.Empty<object>()));
internal const string LevelsSection = "Levels";
internal static readonly ConfigDescription LevelConfigDescription = new ConfigDescription("<-- Darker | 0 = Use General Settings | Lighter --> | 1 = Game Default", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-0.99f, 2f), Array.Empty<object>());
public readonly Dictionary<string, ConfigEntry<float>> Levels = new Dictionary<string, ConfigEntry<float>>
{
["MainMenu"] = ConfigFile.Bind<float>("Levels", "MainMenu", 0f, LevelConfigDescription),
["LobbyMenu"] = ConfigFile.Bind<float>("Levels", "LobbyMenu", 0f, LevelConfigDescription),
["ServiceStation"] = ConfigFile.Bind<float>("Levels", "ServiceStation", 0f, LevelConfigDescription),
["Truck"] = ConfigFile.Bind<float>("Levels", "Truck", 0f, LevelConfigDescription),
["DisposalArena"] = ConfigFile.Bind<float>("Levels", "DisposalArena", 0f, LevelConfigDescription),
["HeadmanManor"] = ConfigFile.Bind<float>("Levels", "HeadmanManor", 0f, LevelConfigDescription),
["McJannekStation"] = ConfigFile.Bind<float>("Levels", "McJannekStation", 0f, LevelConfigDescription),
["SwiftbroomAcademy"] = ConfigFile.Bind<float>("Levels", "SwiftbroomAcademy", 0f, LevelConfigDescription)
};
public void RunMigrations()
{
ConfigFile.SaveOnConfigSet = false;
try
{
Migrate_1_3();
ConfigFile.Save();
}
catch (Exception ex)
{
DarkRepo.Logger.LogWarning((object)("An error occured during config migration. Please delete the config file.\n" + ex.Message + "\n" + ex.StackTrace));
}
ConfigFile.SaveOnConfigSet = true;
}
public void LoadExtraLevelConfigs()
{
MethodInfo methodInfo = AccessTools.DeclaredPropertyGetter(typeof(ConfigFile), "OrphanedEntries");
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)methodInfo.Invoke(ConfigFile, Array.Empty<object>());
foreach (ConfigDefinition item in new List<ConfigDefinition>(ConfigFile.GetOrphanedDefinitions()))
{
if (!(item.Section != "Levels") && !Levels.ContainsKey(item.Key))
{
Levels[item.Key] = ConfigFile.Bind<float>(item, 0f, LevelConfigDescription);
}
}
}
private bool Migrate_1_3()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Expected O, but got Unknown
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Expected O, but got Unknown
bool flag = false;
flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "AmbientFactor"), out ConfigEntry<float> entry, 0f);
flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "LightFactor"), out ConfigEntry<float> entry2, 0f);
flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "EmissiveFactor"), out ConfigEntry<float> entry3, 0f);
if (!(flag | ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "FlashlightFactor"), out ConfigEntry<float> entry4, 0f)))
{
return false;
}
DarkRepo.Logger.LogMessage((object)"Migrating config from v1.3 to v1.4");
if ((entry != null && entry.Value != 0.2f) || (entry2 != null && entry2.Value != 0.25f))
{
AmbientFactor.Value = entry?.Value ?? 0.2f;
LightFactor.Value = entry2?.Value ?? 0.25f;
}
if (entry3 != null && entry3.Value != 0.75f)
{
EmissiveFactor.Value = entry3.Value;
}
if (entry4 != null && entry4.Value != 2f)
{
FlashlightFactor.Value = entry4.Value;
}
ConfigFile.Remove((entry != null) ? ((ConfigEntryBase)entry).Definition : null);
ConfigFile.Remove((entry2 != null) ? ((ConfigEntryBase)entry2).Definition : null);
ConfigFile.Remove((entry3 != null) ? ((ConfigEntryBase)entry3).Definition : null);
ConfigFile.Remove((entry4 != null) ? ((ConfigEntryBase)entry4).Definition : null);
return true;
}
[CompilerGenerated]
protected ConfigModel(ConfigModel original)
{
ConfigFile = original.ConfigFile;
AmbientFactor = original.AmbientFactor;
LightFactor = original.LightFactor;
EmissiveFactor = original.EmissiveFactor;
FlashlightFactor = original.FlashlightFactor;
Levels = original.Levels;
}
}
[BepInPlugin("Linkoid.Repo.DarkRepo", "Dark REPO", "1.3")]
public class DarkRepo : BaseUnityPlugin
{
internal static DarkRepo Instance;
private ConfigModel ConfigModel;
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
ConfigModel = new ConfigModel(((BaseUnityPlugin)this).Config);
ConfigModel.RunMigrations();
ConfigModel.LoadExtraLevelConfigs();
LevelAdjustment.ConfigDictionary = ConfigModel.Levels;
FetchConfigValues();
((BaseUnityPlugin)this).Config.SettingChanged += OnSettingChanged;
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
private void OnSettingChanged(object sender, SettingChangedEventArgs args)
{
if (args.ChangedSetting == null)
{
return;
}
if (args.ChangedSetting == ConfigModel.AmbientFactor)
{
EnvironmentDirectorPatches.AmbientColorAdaptationFactorCurve = (EnvironmentDirectorPatches.AmbientColorFactorCurve = (EnvironmentDirectorPatches.FogColorFactorCurve = new AdjustmentCurve(ConfigModel.AmbientFactor.Value)));
EnvironmentDirector instance = EnvironmentDirector.Instance;
if (instance != null)
{
instance.Setup();
}
}
else if (args.ChangedSetting == ConfigModel.LightFactor)
{
LightManagerPatches.LightFactorCurve = new AdjustmentCurve(ConfigModel.LightFactor.Value);
UpdateLightsInstant();
}
else if (args.ChangedSetting == ConfigModel.EmissiveFactor)
{
LightManagerPatches.EmissiveFactorCurve = new AdjustmentCurve(ConfigModel.EmissiveFactor.Value);
UpdateLightsInstant();
}
else if (args.ChangedSetting == ConfigModel.FlashlightFactor)
{
FlashlightControllerPatches.FlashlightFactor = ConfigModel.FlashlightFactor.Value;
FlashlightController instance2 = FlashlightController.Instance;
if (instance2 != null && instance2.LightActive)
{
FlashlightController.Instance.lightOnLerp = 1f;
FlashlightController.Instance.LightOn();
}
}
else if (!LevelAdjustment.BindingNewConfig && args.ChangedSetting == LevelAdjustment.CurrentConfig)
{
Logger.LogDebug((object)args.ChangedSetting.Definition.Key);
EnvironmentDirector instance3 = EnvironmentDirector.Instance;
if (instance3 != null)
{
instance3.Setup();
}
UpdateLightsInstant();
}
}
private void FetchConfigValues()
{
EnvironmentDirectorPatches.AmbientColorAdaptationFactorCurve = (EnvironmentDirectorPatches.AmbientColorFactorCurve = (EnvironmentDirectorPatches.FogColorFactorCurve = new AdjustmentCurve(ConfigModel.AmbientFactor.Value)));
LightManagerPatches.LightFactorCurve = new AdjustmentCurve(ConfigModel.LightFactor.Value);
LightManagerPatches.EmissiveFactorCurve = new AdjustmentCurve(ConfigModel.EmissiveFactor.Value);
FlashlightControllerPatches.FlashlightFactor = ConfigModel.FlashlightFactor.Value;
}
private void UpdateLightsInstant()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)LightManager.instance == (Object)null))
{
Transform lightCullTarget = LightManager.instance.lightCullTarget;
if (!((Object)(object)lightCullTarget == (Object)null))
{
((Component)this).gameObject.transform.position = lightCullTarget.position + new Vector3(1f, 1f, 1f) * GraphicsManager.instance.lightDistance * 100f;
LightManager.instance.lightCullTarget = ((Component)this).gameObject.transform;
LightManager.instance.UpdateInstant();
LightManager.instance.lightCullTarget = lightCullTarget;
LightManager.instance.UpdateInstant();
((Component)this).gameObject.transform.position = Vector3.zero;
}
}
}
}
[HarmonyPatch(typeof(EnvironmentDirector))]
internal static class EnvironmentDirectorPatches
{
internal static AdjustmentCurve FogColorFactorCurve = new AdjustmentCurve(0.2f);
internal static AdjustmentCurve AmbientColorFactorCurve = new AdjustmentCurve(0.2f);
internal static AdjustmentCurve AmbientColorAdaptationFactorCurve = new AdjustmentCurve(0.2f);
internal static float FogColorFactor => FogColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
internal static float AmbientColorFactor => AmbientColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
internal static float AmbientColorAdaptationFactor => AmbientColorAdaptationFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
[HarmonyPostfix]
[HarmonyPatch("Setup")]
private static void Setup_Postfix(EnvironmentDirector __instance)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
float num = FogColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
RenderSettings.fogColor *= num;
Camera mainCamera = __instance.MainCamera;
mainCamera.backgroundColor *= num;
}
[HarmonyTranspiler]
[HarmonyPatch("Update")]
private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Expected O, but got Unknown
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Expected O, but got Unknown
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Expected O, but got Unknown
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Expected O, but got Unknown
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.Method(typeof(Color), "op_Multiply", new Type[2]
{
typeof(Color),
typeof(float)
}, (Type[])null);
FieldInfo fieldInfo = AccessTools.Field(typeof(Level), "AmbientColor");
FieldInfo fieldInfo2 = AccessTools.Field(typeof(Level), "AmbientColorAdaptation");
MethodInfo methodInfo2 = AccessTools.PropertyGetter(typeof(EnvironmentDirectorPatches), "AmbientColorFactor");
MethodInfo methodInfo3 = AccessTools.PropertyGetter(typeof(EnvironmentDirectorPatches), "AmbientColorAdaptationFactor");
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
CodeMatch[] array = (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo, (string)null)
};
val.MatchForward(true, array);
val.ThrowIfInvalid("Could not match ambientColorMatch");
val.Advance(1);
DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Call, (object)methodInfo2),
new CodeInstruction(OpCodes.Call, (object)methodInfo)
});
CodeMatch[] array2 = (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo2, (string)null)
};
val.MatchForward(true, array2);
val.ThrowIfInvalid("Could not match ambientColorAdaptationMatch");
val.Advance(1);
DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Call, (object)methodInfo3),
new CodeInstruction(OpCodes.Call, (object)methodInfo)
});
return val.InstructionEnumeration();
}
}
[HarmonyPatch(typeof(FlashlightController))]
internal class FlashlightControllerPatches
{
internal static float FlashlightFactor = 2f;
[HarmonyPostfix]
[HarmonyPatch("LightOn")]
private static void LightOn_Prefix(FlashlightController __instance)
{
__instance.baseIntensity *= FlashlightFactor;
}
}
internal static class LevelAdjustment
{
internal static Dictionary<string, ConfigEntry<float>> ConfigDictionary;
public static float CurrentValue => CurrentConfig?.Value ?? 0f;
internal static bool BindingNewConfig { get; private set; }
public static ConfigEntry<float>? CurrentConfig
{
get
{
if (LevelGenerator.Instance?.Level?.NarrativeName == null)
{
return null;
}
string text = LevelGenerator.Instance.Level.NarrativeName.Replace(" ", "");
if (string.IsNullOrWhiteSpace(text))
{
return null;
}
if (!ConfigDictionary.TryGetValue(text, out ConfigEntry<float> value))
{
BindingNewConfig = true;
value = ((BaseUnityPlugin)DarkRepo.Instance).Config.Bind<float>("Levels", text, 0f, ConfigModel.LevelConfigDescription);
ConfigDictionary.Add(text, value);
BindingNewConfig = false;
}
return value;
}
}
}
[HarmonyPatch(typeof(LightManager))]
internal class LightManagerPatches
{
internal static AdjustmentCurve LightFactorCurve = new AdjustmentCurve(0.25f);
internal static AdjustmentCurve EmissiveFactorCurve = new AdjustmentCurve(0.75f);
internal static float LightFactor => LightFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
internal static float EmissiveFactor => EmissiveFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
[HarmonyPrefix]
[HarmonyPatch("FadeLightIntensity")]
private static void FadeLightIntensity_Prefix(PropLight propLight, ref float targetIntensity)
{
targetIntensity *= LightFactor;
}
[HarmonyPrefix]
[HarmonyPatch("FadeEmissionIntensity")]
private static void FadeEmissionIntensity_Prefix(ref Color targetColor)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
targetColor *= EmissiveFactor;
}
}
}