Decompiled source of DarkRepo v1.3.0

DarkRepo.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("linkoid")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyInformationalVersion("1.3.0+e5d7c20f3a3ef7ab124143d814c6bebc48eaf694")]
[assembly: AssemblyProduct("DarkRepo")]
[assembly: AssemblyTitle("DarkRepo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DarkRepo
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "DarkRepo";

		public const string PLUGIN_NAME = "DarkRepo";

		public const string PLUGIN_VERSION = "1.3.0";
	}
}
namespace System.Runtime.CompilerServices
{
	internal static class IsExternalInit
	{
	}
}
namespace Linkoid.Repo.DarkRepo
{
	internal readonly struct AdjustmentCurve
	{
		private const float x_0 = -1f;

		private const float x_1 = 0f;

		private const float x_2 = 1f;

		private const float y_0 = 0f;

		private const float y_2 = 1f;

		private readonly float y_1;

		private readonly float dydx_0;

		private readonly float dydx_1;

		private readonly float dydx_2;

		private readonly float ddydx_1_0;

		private readonly float ddydx_1_1;

		private readonly float ddydx_2_1;

		private readonly float ddydx_2_2;

		private readonly float a_1;

		private readonly float b_1;

		private readonly float c_1;

		private readonly float d_1;

		private readonly float a_2;

		private readonly float b_2;

		private readonly float c_2;

		private readonly float d_2;

		public AdjustmentCurve(float yIntercept)
		{
			y_1 = yIntercept;
			dydx_1 = 2f / (1f / (1f - y_1) + 1f / (y_1 - 0f));
			if (dydx_1 < 0f)
			{
				dydx_1 = 0f;
				dydx_2 = 0f;
			}
			else
			{
				dydx_2 = 3f * (1f - y_1) / 2f * 1f - dydx_1 / 2f;
			}
			dydx_0 = 3f * (y_1 - 0f) / 2f * 1f - dydx_1 / 2f;
			ddydx_1_0 = -2f * (dydx_1 + 2f * dydx_0) / 1f + 6f * (y_1 - 0f) / 1f;
			ddydx_1_1 = 2f * (2f * dydx_1 + dydx_0) / 1f - 6f * (y_1 - 0f) / 1f;
			ddydx_2_1 = -2f * (dydx_2 + 2f * dydx_1) / 1f + 6f * (1f - y_1) / 1f;
			ddydx_2_2 = 2f * (2f * dydx_2 + dydx_1) / 1f - 6f * (1f - y_1) / 1f;
			d_1 = (ddydx_1_1 - ddydx_1_0) / 6f;
			c_1 = (0f * ddydx_1_0 - -1f * ddydx_1_1) / 2f;
			b_1 = (y_1 - 0f - c_1 * -1f - d_1 * 1f) / 1f;
			a_1 = 0f - b_1 * -1f - c_1 * 1f - d_1 * -1f;
			d_2 = (ddydx_2_2 - ddydx_2_1) / 6f;
			c_2 = (1f * ddydx_2_1 - 0f * ddydx_2_2) / 2f;
			b_2 = (1f - y_1 - c_2 * 1f - d_2 * 1f) / 1f;
			a_2 = y_1 - b_2 * 0f - c_2 * 0f - d_2 * 0f;
		}

		public float Evaluate(float x)
		{
			if (x <= 0f)
			{
				return a_1 + b_1 * x + c_1 * x * x + d_1 * x * x * x;
			}
			return a_2 + b_2 * x + c_2 * x * x + d_2 * x * x * x;
		}
	}
	internal static class ConfigFileExtensions
	{
		private static readonly MethodInfo prop_OrphanedEntries = AccessTools.DeclaredPropertyGetter(typeof(ConfigFile), "OrphanedEntries");

		public static IReadOnlyCollection<ConfigDefinition> GetOrphanedDefinitions(this ConfigFile configFile)
		{
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)prop_OrphanedEntries.Invoke(configFile, Array.Empty<object>());
			return dictionary.Keys;
		}

		public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, ConfigDefinition configDefinition, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue = default(T), ConfigDescription? configDescription = null)
		{
			entry = null;
			if (!configFile.GetOrphanedDefinitions().Contains(configDefinition))
			{
				return false;
			}
			entry = configFile.Bind<T>(configDefinition, defaultValue, configDescription);
			return true;
		}

		public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, string section, string key, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue = default(T), ConfigDescription? configDescription = null)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			return configFile.TryGetOrphanedEntry(new ConfigDefinition(section, key), out entry, defaultValue, configDescription);
		}

		public static bool TryGetOrphanedEntry<T>(this ConfigFile configFile, string section, string key, [NotNullWhen(true)] out ConfigEntry<T>? entry, T defaultValue, string description)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_001d: Expected O, but got Unknown
			return configFile.TryGetOrphanedEntry(new ConfigDefinition(section, key), out entry, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	internal record ConfigModel(ConfigFile ConfigFile)
	{
		internal const string GeneralSection = "General";

		public readonly ConfigEntry<float> AmbientFactor = ConfigFile.Bind<float>("General", "AmbientFactor", 0.4f, new ConfigDescription("General environment brightness", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));

		public readonly ConfigEntry<float> LightFactor = ConfigFile.Bind<float>("General", "LightFactor", 0.45f, new ConfigDescription("Dynamic lighting intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));

		public readonly ConfigEntry<float> EmissiveFactor = ConfigFile.Bind<float>("General", "EmissiveFactor", 0.85f, new ConfigDescription("Glowing texture intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>()));

		public readonly ConfigEntry<float> FlashlightFactor = ConfigFile.Bind<float>("General", "FlashlightFactor", 2f, new ConfigDescription("Flashlight intensity", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 8f), Array.Empty<object>()));

		internal const string LevelsSection = "Levels";

		internal static readonly ConfigDescription LevelConfigDescription = new ConfigDescription("<-- Darker | 0 = Use General Settings | Lighter --> | 1 = Game Default", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-0.99f, 2f), Array.Empty<object>());

		public readonly Dictionary<string, ConfigEntry<float>> Levels = new Dictionary<string, ConfigEntry<float>>
		{
			["MainMenu"] = ConfigFile.Bind<float>("Levels", "MainMenu", 0f, LevelConfigDescription),
			["LobbyMenu"] = ConfigFile.Bind<float>("Levels", "LobbyMenu", 0f, LevelConfigDescription),
			["ServiceStation"] = ConfigFile.Bind<float>("Levels", "ServiceStation", 0f, LevelConfigDescription),
			["Truck"] = ConfigFile.Bind<float>("Levels", "Truck", 0f, LevelConfigDescription),
			["DisposalArena"] = ConfigFile.Bind<float>("Levels", "DisposalArena", 0f, LevelConfigDescription),
			["HeadmanManor"] = ConfigFile.Bind<float>("Levels", "HeadmanManor", 0f, LevelConfigDescription),
			["McJannekStation"] = ConfigFile.Bind<float>("Levels", "McJannekStation", 0f, LevelConfigDescription),
			["SwiftbroomAcademy"] = ConfigFile.Bind<float>("Levels", "SwiftbroomAcademy", 0f, LevelConfigDescription)
		};

		public void RunMigrations()
		{
			ConfigFile.SaveOnConfigSet = false;
			try
			{
				Migrate_1_3();
				ConfigFile.Save();
			}
			catch (Exception ex)
			{
				DarkRepo.Logger.LogWarning((object)("An error occured during config migration. Please delete the config file.\n" + ex.Message + "\n" + ex.StackTrace));
			}
			ConfigFile.SaveOnConfigSet = true;
		}

		public void LoadExtraLevelConfigs()
		{
			MethodInfo methodInfo = AccessTools.DeclaredPropertyGetter(typeof(ConfigFile), "OrphanedEntries");
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)methodInfo.Invoke(ConfigFile, Array.Empty<object>());
			foreach (ConfigDefinition item in new List<ConfigDefinition>(ConfigFile.GetOrphanedDefinitions()))
			{
				if (!(item.Section != "Levels") && !Levels.ContainsKey(item.Key))
				{
					Levels[item.Key] = ConfigFile.Bind<float>(item, 0f, LevelConfigDescription);
				}
			}
		}

		private bool Migrate_1_3()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			bool flag = false;
			flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "AmbientFactor"), out ConfigEntry<float> entry, 0f);
			flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "LightFactor"), out ConfigEntry<float> entry2, 0f);
			flag |= ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "EmissiveFactor"), out ConfigEntry<float> entry3, 0f);
			if (!(flag | ConfigFile.TryGetOrphanedEntry(new ConfigDefinition("DarkRepoConfig", "FlashlightFactor"), out ConfigEntry<float> entry4, 0f)))
			{
				return false;
			}
			DarkRepo.Logger.LogMessage((object)"Migrating config from v1.3 to v1.4");
			if ((entry != null && entry.Value != 0.2f) || (entry2 != null && entry2.Value != 0.25f))
			{
				AmbientFactor.Value = entry?.Value ?? 0.2f;
				LightFactor.Value = entry2?.Value ?? 0.25f;
			}
			if (entry3 != null && entry3.Value != 0.75f)
			{
				EmissiveFactor.Value = entry3.Value;
			}
			if (entry4 != null && entry4.Value != 2f)
			{
				FlashlightFactor.Value = entry4.Value;
			}
			ConfigFile.Remove((entry != null) ? ((ConfigEntryBase)entry).Definition : null);
			ConfigFile.Remove((entry2 != null) ? ((ConfigEntryBase)entry2).Definition : null);
			ConfigFile.Remove((entry3 != null) ? ((ConfigEntryBase)entry3).Definition : null);
			ConfigFile.Remove((entry4 != null) ? ((ConfigEntryBase)entry4).Definition : null);
			return true;
		}

		[CompilerGenerated]
		protected ConfigModel(ConfigModel original)
		{
			ConfigFile = original.ConfigFile;
			AmbientFactor = original.AmbientFactor;
			LightFactor = original.LightFactor;
			EmissiveFactor = original.EmissiveFactor;
			FlashlightFactor = original.FlashlightFactor;
			Levels = original.Levels;
		}
	}
	[BepInPlugin("Linkoid.Repo.DarkRepo", "Dark REPO", "1.3")]
	public class DarkRepo : BaseUnityPlugin
	{
		internal static DarkRepo Instance;

		private ConfigModel ConfigModel;

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		private void Awake()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			ConfigModel = new ConfigModel(((BaseUnityPlugin)this).Config);
			ConfigModel.RunMigrations();
			ConfigModel.LoadExtraLevelConfigs();
			LevelAdjustment.ConfigDictionary = ConfigModel.Levels;
			FetchConfigValues();
			((BaseUnityPlugin)this).Config.SettingChanged += OnSettingChanged;
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		private void OnSettingChanged(object sender, SettingChangedEventArgs args)
		{
			if (args.ChangedSetting == null)
			{
				return;
			}
			if (args.ChangedSetting == ConfigModel.AmbientFactor)
			{
				EnvironmentDirectorPatches.AmbientColorAdaptationFactorCurve = (EnvironmentDirectorPatches.AmbientColorFactorCurve = (EnvironmentDirectorPatches.FogColorFactorCurve = new AdjustmentCurve(ConfigModel.AmbientFactor.Value)));
				EnvironmentDirector instance = EnvironmentDirector.Instance;
				if (instance != null)
				{
					instance.Setup();
				}
			}
			else if (args.ChangedSetting == ConfigModel.LightFactor)
			{
				LightManagerPatches.LightFactorCurve = new AdjustmentCurve(ConfigModel.LightFactor.Value);
				UpdateLightsInstant();
			}
			else if (args.ChangedSetting == ConfigModel.EmissiveFactor)
			{
				LightManagerPatches.EmissiveFactorCurve = new AdjustmentCurve(ConfigModel.EmissiveFactor.Value);
				UpdateLightsInstant();
			}
			else if (args.ChangedSetting == ConfigModel.FlashlightFactor)
			{
				FlashlightControllerPatches.FlashlightFactor = ConfigModel.FlashlightFactor.Value;
				FlashlightController instance2 = FlashlightController.Instance;
				if (instance2 != null && instance2.LightActive)
				{
					FlashlightController.Instance.lightOnLerp = 1f;
					FlashlightController.Instance.LightOn();
				}
			}
			else if (!LevelAdjustment.BindingNewConfig && args.ChangedSetting == LevelAdjustment.CurrentConfig)
			{
				Logger.LogDebug((object)args.ChangedSetting.Definition.Key);
				EnvironmentDirector instance3 = EnvironmentDirector.Instance;
				if (instance3 != null)
				{
					instance3.Setup();
				}
				UpdateLightsInstant();
			}
		}

		private void FetchConfigValues()
		{
			EnvironmentDirectorPatches.AmbientColorAdaptationFactorCurve = (EnvironmentDirectorPatches.AmbientColorFactorCurve = (EnvironmentDirectorPatches.FogColorFactorCurve = new AdjustmentCurve(ConfigModel.AmbientFactor.Value)));
			LightManagerPatches.LightFactorCurve = new AdjustmentCurve(ConfigModel.LightFactor.Value);
			LightManagerPatches.EmissiveFactorCurve = new AdjustmentCurve(ConfigModel.EmissiveFactor.Value);
			FlashlightControllerPatches.FlashlightFactor = ConfigModel.FlashlightFactor.Value;
		}

		private void UpdateLightsInstant()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)LightManager.instance == (Object)null))
			{
				Transform lightCullTarget = LightManager.instance.lightCullTarget;
				if (!((Object)(object)lightCullTarget == (Object)null))
				{
					((Component)this).gameObject.transform.position = lightCullTarget.position + new Vector3(1f, 1f, 1f) * GraphicsManager.instance.lightDistance * 100f;
					LightManager.instance.lightCullTarget = ((Component)this).gameObject.transform;
					LightManager.instance.UpdateInstant();
					LightManager.instance.lightCullTarget = lightCullTarget;
					LightManager.instance.UpdateInstant();
					((Component)this).gameObject.transform.position = Vector3.zero;
				}
			}
		}
	}
	[HarmonyPatch(typeof(EnvironmentDirector))]
	internal static class EnvironmentDirectorPatches
	{
		internal static AdjustmentCurve FogColorFactorCurve = new AdjustmentCurve(0.2f);

		internal static AdjustmentCurve AmbientColorFactorCurve = new AdjustmentCurve(0.2f);

		internal static AdjustmentCurve AmbientColorAdaptationFactorCurve = new AdjustmentCurve(0.2f);

		internal static float FogColorFactor => FogColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);

		internal static float AmbientColorFactor => AmbientColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);

		internal static float AmbientColorAdaptationFactor => AmbientColorAdaptationFactorCurve.Evaluate(LevelAdjustment.CurrentValue);

		[HarmonyPostfix]
		[HarmonyPatch("Setup")]
		private static void Setup_Postfix(EnvironmentDirector __instance)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			float num = FogColorFactorCurve.Evaluate(LevelAdjustment.CurrentValue);
			RenderSettings.fogColor *= num;
			Camera mainCamera = __instance.MainCamera;
			mainCamera.backgroundColor *= num;
		}

		[HarmonyTranspiler]
		[HarmonyPatch("Update")]
		private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Expected O, but got Unknown
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Expected O, but got Unknown
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Expected O, but got Unknown
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(Color), "op_Multiply", new Type[2]
			{
				typeof(Color),
				typeof(float)
			}, (Type[])null);
			FieldInfo fieldInfo = AccessTools.Field(typeof(Level), "AmbientColor");
			FieldInfo fieldInfo2 = AccessTools.Field(typeof(Level), "AmbientColorAdaptation");
			MethodInfo methodInfo2 = AccessTools.PropertyGetter(typeof(EnvironmentDirectorPatches), "AmbientColorFactor");
			MethodInfo methodInfo3 = AccessTools.PropertyGetter(typeof(EnvironmentDirectorPatches), "AmbientColorAdaptationFactor");
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			CodeMatch[] array = (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo, (string)null)
			};
			val.MatchForward(true, array);
			val.ThrowIfInvalid("Could not match ambientColorMatch");
			val.Advance(1);
			DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Call, (object)methodInfo2),
				new CodeInstruction(OpCodes.Call, (object)methodInfo)
			});
			CodeMatch[] array2 = (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)fieldInfo2, (string)null)
			};
			val.MatchForward(true, array2);
			val.ThrowIfInvalid("Could not match ambientColorAdaptationMatch");
			val.Advance(1);
			DarkRepo.Logger.LogDebug((object)val.Instruction.opcode);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Call, (object)methodInfo3),
				new CodeInstruction(OpCodes.Call, (object)methodInfo)
			});
			return val.InstructionEnumeration();
		}
	}
	[HarmonyPatch(typeof(FlashlightController))]
	internal class FlashlightControllerPatches
	{
		internal static float FlashlightFactor = 2f;

		[HarmonyPostfix]
		[HarmonyPatch("LightOn")]
		private static void LightOn_Prefix(FlashlightController __instance)
		{
			__instance.baseIntensity *= FlashlightFactor;
		}
	}
	internal static class LevelAdjustment
	{
		internal static Dictionary<string, ConfigEntry<float>> ConfigDictionary;

		public static float CurrentValue => CurrentConfig?.Value ?? 0f;

		internal static bool BindingNewConfig { get; private set; }

		public static ConfigEntry<float>? CurrentConfig
		{
			get
			{
				if (LevelGenerator.Instance?.Level?.NarrativeName == null)
				{
					return null;
				}
				string text = LevelGenerator.Instance.Level.NarrativeName.Replace(" ", "");
				if (string.IsNullOrWhiteSpace(text))
				{
					return null;
				}
				if (!ConfigDictionary.TryGetValue(text, out ConfigEntry<float> value))
				{
					BindingNewConfig = true;
					value = ((BaseUnityPlugin)DarkRepo.Instance).Config.Bind<float>("Levels", text, 0f, ConfigModel.LevelConfigDescription);
					ConfigDictionary.Add(text, value);
					BindingNewConfig = false;
				}
				return value;
			}
		}
	}
	[HarmonyPatch(typeof(LightManager))]
	internal class LightManagerPatches
	{
		internal static AdjustmentCurve LightFactorCurve = new AdjustmentCurve(0.25f);

		internal static AdjustmentCurve EmissiveFactorCurve = new AdjustmentCurve(0.75f);

		internal static float LightFactor => LightFactorCurve.Evaluate(LevelAdjustment.CurrentValue);

		internal static float EmissiveFactor => EmissiveFactorCurve.Evaluate(LevelAdjustment.CurrentValue);

		[HarmonyPrefix]
		[HarmonyPatch("FadeLightIntensity")]
		private static void FadeLightIntensity_Prefix(PropLight propLight, ref float targetIntensity)
		{
			targetIntensity *= LightFactor;
		}

		[HarmonyPrefix]
		[HarmonyPatch("FadeEmissionIntensity")]
		private static void FadeEmissionIntensity_Prefix(ref Color targetColor)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			targetColor *= EmissiveFactor;
		}
	}
}