IKEASimulator Fixer
Fixes IKEASimulator compatibility with REPOLib 3.x. Uses REPOLib NetworkPrefabs API with PhotonNetwork.InstantiateRoomObject for proper multiplayer sync - all clients can now see, grab and interact with converted furniture.
By mameta
| Last updated | 5 hours ago |
| Total downloads | 47 |
| Total rating | 0 |
| Categories | Misc Valuables |
| Dependency string | mameta-IKEASimulator_Fixer-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
IKEASimulator Fixer
A small compatibility mod for IKEASimulator. It fixes REPOLib-related crashes and improves furniture spawning.
Quick start
- Recommended: Install via Thunderstore Mod Manager.
- Manual: download the plugin from Thunderstore and place the DLL into your BepInEx
pluginsfolder. - (Optional) Put
IKEASimulator.bundlenext to the DLL to use bundled assets. - Change settings in the plugin config (
BepInEx/config) or in-game with REPOConfig: https://thunderstore.io/c/repo/p/nickklmao/REPOConfig/.
Config
EnableImmediatePhysics(bool): spawned objects have physics immediately when true.VerboseLogging(bool): enable detailed logs (default: false).
Notes
- If bundle or prefabs are missing, some furniture may not spawn.
- Enable
VerboseLoggingand check BepInEx logs when troubleshooting.
Known Issues
- Client Lag: Due to technical limitations, items added by this mod may experience persistent synchronization lag for non-host players.
- Host Load Time: The host may experience significant lag (around 30 seconds) during the initial loading phase.
Technical (brief)
- Patches IKEASimulator's initialization methods to avoid REPOLib compatibility crashes.
- Loads and caches bundled prefabs, and registers network prefabs when possible.
- Applies Harmony patches to safely handle Module spawning, Path mapping, and NetworkManager behavior.
- Adds small config options to control immediate physics and verbose logging.