Regen
Adds automatic health regeneration after taking damage. Multiplayer compatible. Highly configurable.
| Last updated | 5 months ago |
| Total downloads | 75977 |
| Total rating | 5 |
| Categories | Client-side |
| Dependency string | modx-Regen-2.8.7 |
| Dependants | 6 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Regen Mod
A lightweight, configurable health regeneration mod for Unity-based multiplayer games using BepInEx + Photon.
Features
- Configurable Regen Delay
- Fixed per-tick healing (upgrade-independent)
- Stops regen on death (HP 0)
- Smart, client-side safe
Configuration
Located in:
BepInEx/config/Xmods.healthregen.cfg
| Setting | Type | Description |
|---|---|---|
| BaseRegenIntervalSeconds | int | Delay before regen starts (default: 20s) |
| RegenAmountPerTick | int | Health per tick (default: 1) |
| DebugLoggingEnabled | bool | Enable verbose logs (default: false) |
Installation
- Install BepInEx (v5)
- Drop the
.dllinto:
BepInEx/plugins/ - Launch the game and configure as needed.
Credits
Made by team modx