
Regen
Adds automatic health regeneration after taking damage. Multiplayer compatible. Highly configurable.
CHANGELOG
Regen v2.8.7
Changed
- Rewrote regen logic to start on health > 0, instead of waiting for damage event.
- Internal refactors for better reflection caching and log output formatting.
Fixed
- Regen would sometimes not stop at full HP — now reliably halts when max HP is reached.
- Photon view ownership check improved to prevent regen triggering on remote players.