CHANGELOG

v2.4.1

  • Updated REPOInputField and REPOSlider to allow lowercases characters by default

v2.4.0

  • Added REPOPopupPage.onEscapePressed (bool ShouldCloseMenuDelegate)
    • If true is returned then the menu will be closed, otherwise the menu remains open
    • If this field is null, the menu closes by default
  • Added REPOInputStringSystem which provides necessary functionality for handling input
    • The biggest downside is a lack of caret position (arrow keys) and highlighting
    • CTRL + C copies the current text to your clipboard
    • CTRL + X copies the current text to your clipboard and clears the text field
    • CTRL + V pastes your clipboard to the end of the text field
  • Added REPOInputField
    • Uses REPOInputStringSystem to create an input field element that has a label
  • Fixed scrollbar scrolling, there's no longer a weird deadzone when scrolling from the top
  • Fixed W/S keys from scrolling extremely quickly

v2.3.0

  • Added REPOPopupPage.closeMenuOnEscape (defaults to true)
    • When false the menu won't close when the escape key is pressed
  • Added REPOAvatarPreview.previewSize to modify the mask size
  • Added REPOObjectPreview
    • A custom version of the REPOAvatarPreview but for GameObjects

v2.2.0

  • Added MenuAPI.AddElementToSettingsMenu
  • Added MenuAPI.AddElementToColorMenu
  • Fixed README having inaccurate comments

v2.1.3

  • Added REPOScrollView.scrollSpeed (Can be null)
    • If null, the scrolling acts as normal, interpolated between local positions
    • If non-null value, the scrolling will be at a constant rate
  • Added REPOScrollView.SetScrollPosition(float normalizedPosition)
    • This will set the scroll view & scroll bar to a specific position
    • This value is normalized, 0 represents the top of the page while 1 represents the bottom
  • Fixed REPOAvatarPreview.OnDestroy from throwing a null reference exception (again)

v2.1.2

  • Fixed REPOAvatarPreview.OnDestroy from throwing a null reference exception
  • Fixed REPOScrollView from not updating when setting the spacing property post-creation
  • Added REPOPopupPage.pageDimmerOpacity (Range: 0f - 1f)
  • Scroll views now update when you're not hovering over them
    • This resolved some weird issues with dynamically adding items
  • REPOScrollViewElement.OnRectTransformDimensionsChange will now update the parent REPOScrollView layout
    • This should fix issues with custom TMP rich text sizes

v2.1.1

  • Fixed REPOPopupPage parameters (they were backwards)
  • Fixed an issue causing custom REPOPopupPage sizes to break cached pages
  • Updated REPOTextScroller to fetch a TMP component if its missing one
    • It only checks the object it was added to
  • Added overrideButtonSize to REPOButton
    • This will force a custom size rather than using the label size

v2.1.0

  • Scrollbar positions get updated when setting a page's mask padding
  • Added cached pages
    • This prevents you from having to regenerate your menu constantly
      • You can only set this via the MenuAPI.CreateREPOPage method
  • Added 'Action onClick' to REPOButton
  • Added 'REPOAvatarPreview'
  • Pressing escape goes back one page now

v2.0.0 - THE REWRITE

  • You can now add buttons to the menu lobby
  • Upgraded scroll boxes
    • Elements out of view will be disabled automatically to reduce lag
    • Fixed scroll boxes from not scrolling down all the way
    • Removed rebinding UI for keybinds (This could return later)
      • You can still change the keybind, it'll just be an option slider instead
  • Switched to all custom monobehaviours
    • Introduces REPOLabel, REPOButton, & REPOSpacer
    • This gives you almost full control over your elements
  • Plus a lot more

v1.0.5

  • Added new method SetBarState to REPOSlider
    • Changes the behavior of the background bar (UpdateWithValue, StaticMinimum, StaticMaximum)
    • This would typically be used for Enum types

v1.0.4

  • Changed slider increment buttons to only increment by 1
    • This depends on how precise your slider is

v1.0.3

  • Added keybind support (UnityEngine.InputSystem.Key)
  • Made slider descriptions scroll
  • Migrated OpenDialog from the REPOButton to the MenuAPI

v1.0.2

  • Fixed label size for toggles

v1.0.1

  • Added option support to sliders
    • Rather than displaying a number, words can be displayed

v1.0.0 🔥

  • Initial release