SteampunkItems
Adds [6] Valuables and [1] Item
CHANGELOG
v1.1.7
- Fixed
Pickaxemissing script (De javu... huh) - Fixed 2 small mistakes with
Stopwatch's configs - Added Blacklist config possibility to disable song-particle pairs on
Headset˛- HOST DECIDES
- You can mess with it mid-game with REPOConfig - songs go from 0-7 what you can do is 0,1,2,3,4,5,6,7 I tried my best to foolproof it [you can basically put anything in it but it wont do anything] (theres one way to do a visual bug(?) but its not really a big issue so I'll leave it in for now)
- Removed a few unused assets for now and will add
MagniGlassback with config options in the next update
v1.1.6
- Fixed
Pickaxemissing script (silly me did an oopsie just before updating the mod before) - Config changes for
Stopwatch- made some host-only- PlayerSpeed
- PlayerLookSpeed
- ZoomSet
- Saturation
- For now I left voicepitch settings as default for two reasons: 1) I might rework the code part a bit so it can be kinda both 2) I do think it'd be funny if players hear different pitches for the time being until I decide how to tackle it
v1.1.5
- Readded Pickaxe with the updated battery
- Added a new config to the
Headset(You can now disable the disco tooltip) - Slightly changed the particles
- Removed
ValuableWizardTimeHourGlassscript fromStopwatchand added a custom one (mostly the same but theres 1 little new feature + now you can config it) - Configs for
Stopwatch:- Material ON and OFF colors (client-sided)
- VoicePitch for yourself and others (this is client-sided for now, would probably want to move it into host-sided later)
- PlayerSpeed (client-sided for now, will change it later)
- PlayerLookSpeed (client-sided for now, will change it later)
- Saturation (client-sided)
- Drag and AngularDrag (host-sided)
- Zoom (client-sided, would probably switch this to host-sided later as well)
v1.1.4
- Configs for
Headset(Grabbed Music Volume, Ungrabbed Music Volume, First Grabbed (music plays by default)) - Disabled Pickaxe temporarily
v1.1.3
Headsetgot a nice indicator for the toggling feature
v1.1.2
- Fixed
Magnifying Glassforceposition bug Magnifying GlassZoom override adjusted from 20 to 40 (Wizard Time Glass uses 50, it's not that in your face now)- Added
Logpose, a compass valuable (planning to add custom code to it in the future) - Added 4 new song-particle pair to the Headset
- Tweaked one particle because I thought it might be too bright
v1.1.1
- Fixed an issue for clients about
Magnifying Glass
v1.1.0
- Changed fresnel shader on glass to a custom one for
Magnifying Glass
v1.0.9
- Fixed
Pickaxefor singleplayer - Fixed
Headsetfor singleplayer Magnifying Glass- Added custom script
- Increased values 300-750 -> 1500-2500
Telescope- Decreased values 1250-2000 -> 1000-1800
v1.0.8
- Headset
- new now the volume only increases for the person who grabs it
- new volume slowly fades back from 0.5 to 0.1 (previously it was just changed suddenly from 0.3 to 0.1 or something, forgor the exact numbers)
- slightly modified a particle's colour
- Pickaxe
- moved
ForceGrabPointas another attempt of fixing the jittering issue
- moved
- Made an attempt to fix and ensure all valuables to spawn correctly
- Added
Chronometervaluable
v1.0.7
- Added
Headsetvaluable ("press E" on it ^^) - Cleaned up code
- Hopefully fixed
Pickaxejittering - Changed item
volume typesTelescopesmall -> mediumMagnifying Glasssmall -> tiny
v1.0.6
- Changed
Magnifying Glass' values 150-400 -> 300-750 - Changed
Telescope's values 500-1500 -> 1250-2000 - Added custom
Pickaxescript (animations play when you grab it and drop it, nothing too fancy) - Changed
Max amount1 -> 5 - Switched to REPOLib from REPOLib-SDK
v1.0.5
- Fixed
Telescopegetting stuck - Added
Stopwatchvaluable
v1.0.4
- Added
Pickaxeas a buyableItem
v1.0.3
- Renamed my prefabs (my magnifying glass was interfering with LethalCompanyValuables' magnifying glass)
- Resized
Telescope
v1.0.2
- Resized
Magnifying Glass(we are getting there lol)
v1.0.1
- Changed
Magnifying Glass'sMass1.5 -> 0.5 (forgor to change this lel)