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s1ckboy-SteampunkItems-1.1.1 icon

SteampunkItems

Adds [4] Valuables and [1] Item

Date uploaded 3 days ago
Version 1.1.1
Download link s1ckboy-SteampunkItems-1.1.1.zip
Downloads 45412
Dependency string s1ckboy-SteampunkItems-1.1.1

This mod requires the following mods to function

Zehs-REPOLib-2.0.1 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 2.0.1

README

Steampunk Items

Currently adds 4 valuables and 1 item

  • Telescope

Fragility 30

Durability 50

Value Intervals 1000-1800

  • Magnifying Glass

Fragility 40

Durability 40

Value Intervals 1500-2500

First player to hold it will get some effects apply to them and the position of the valuable is fixed, you can't scroll to move it closer/further nor can you rotate it with right click. The valuable however has industrictibility added whenever you grab it (not just on first grab like how all valuables are)

  • Stopwatch

Fragility 50

Durability 80

Value Intervals 4000-7000

Works like the Wizard Time Glass

  • Headset

Fragility 60

Durability 100

Value Intervals 8500-11000

On first grab it plays an audio and a particle system in pairs, and then you can toggle it on and off by pressing E to get one pair randomly (there are currently 4 pairs, will expand on it in the future)

  • Chronometer

Fragility 15

Durability 95

Value Intervals 35000-50000

  • Pickaxe

Has an animation for grabbing and dropping

Creidts to

CHANGELOG

v1.1.1

  • Fixed an issue for clients about Magnifying Glass

v1.1.0

  • Changed fresnel shader on glass to a custom one for Magnifying Glass

v1.0.9

  • Fixed Pickaxe for singleplayer
  • Fixed Headset for singleplayer
  • Magnifying Glass
    • Added custom script
    • Increased values 300-750 -> 1500-2500
  • Telescope
    • Decreased values 1250-2000 -> 1000-1800

v1.0.8

  • Headset
    • new now the volume only increases for the person who grabs it
    • new volume slowly fades back from 0.5 to 0.1 (previously it was just changed suddenly from 0.3 to 0.1 or something, forgor the exact numbers)
    • slightly modified a particle's colour
  • Pickaxe
    • moved ForceGrabPoint as another attempt of fixing the jittering issue
  • Made an attempt to fix and ensure all valuables to spawn correctly
  • Added Chronometer valuable

v1.0.7

  • Added Headset valuable ("press E" on it ^^)
  • Cleaned up code
  • Hopefully fixed Pickaxe jittering
  • Changed item volume types
    • Telescope small -> medium
    • Magnifying Glass small -> tiny

v1.0.6

  • Changed Magnifying Glass' values 150-400 -> 300-750
  • Changed Telescope's values 500-1500 -> 1250-2000
  • Added custom Pickaxe script (animations play when you grab it and drop it, nothing too fancy)
  • Changed Max amount 1 -> 5
  • Switched to REPOLib from REPOLib-SDK

v1.0.5

  • Fixed Telescope getting stuck
  • Added Stopwatch valuable

v1.0.4

  • Added Pickaxe as a buyable Item

v1.0.3

  • Renamed my prefabs (my magnifying glass was interfering with LethalCompanyValuables' magnifying glass)
  • Resized Telescope

v1.0.2

  • Resized Magnifying Glass (we are getting there lol)

v1.0.1

  • Changed Magnifying Glass's Mass 1.5 -> 0.5 (forgor to change this lel)