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slayer6409-Emergency_Dice_REPOED-1.0.3 icon

Emergency Dice REPOED

Dice??? First Lethal Company now here?!?

Date uploaded 4 days ago
Version 1.0.3
Download link slayer6409-Emergency_Dice_REPOED-1.0.3.zip
Downloads 11482
Dependency string slayer6409-Emergency_Dice_REPOED-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-1.4.2 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 1.4.2

README

Emergency Dice REPO'D

Dice in R.E.P.O. Now???

First Lethal Company now here?!?

Dice

Actually throw the dice to roll it.
Fling it across the room!

Currently adds 4 dice:

  • The Gambler – Can roll any effect.
  • The Saint - Rolls good effects except on rolling a 1
  • The Sacrificer - Rolls bad effects only, with an added effect of returning you directly to the truck
  • Rainbow Die - Rolls Mostly Mixed Effects but has a small chance of being good/horrible effects, just don't roll a 1 ok...

Effects

There are a ton of effects that are available to be rolled! Go roll some dice to find out what they are!

Made with the R.E.P.O April Fools ModJam in mind

CHANGELOG

  • 1.0.4

    • Made sacrificer teleport first then spawn things
    • Possibly fixed revives spawning out of bounds by teleporting the head to the truck first
    • A few new events
    • Sorry not sorry >:D
    • There is a disabled effect by default just in case since some people wouldn't like it, but check it out if you dare xD
      • it might be kind of wonky sometimes with modded enemies or gnomes
  • 1.0.3

    • Added a bunch of new events
    • Added a way to tell what you rolled (with or without spoilers)
    • fixed some issues
    • it might work slightly in singleplayer, but some things might still not work in singleplayer
    • Added a config option to change how hard you need to throw it for it to register a roll
    • Added a few new dice!
    • hehehehe
    • Hopefully I didn't break anything, but it seems to work well with testing
  • 1.0.2

    • Added a new event
    • Added sounds
    • Added RepoConfig Compat
    • fixed some issues
  • 1.0.1

    • Fixed Upgrades given not applying until the next scene change
      • Only works for vanilla upgrades and upgrades that depend on MoreUpgrades
    • Improved spawning of items so they have a MUCH higher chance to spawn and not spawn in a wall lol
    • Fixed the scroll speed on the Select Effect/Debug Menu
    • Added a few new events
    • Removed some testing things I forgor to remove
  • 1.0.0

    • Released