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Decompiled source of Hide Map Icons v0.0.1
HideMapIcons.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HideMapIcons")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+1e7743a2924e82e78bb1896e49c50b99ec37911c")] [assembly: AssemblyProduct("HideMapIcons")] [assembly: AssemblyTitle("HideMapIcons")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HideMapIcons { [BepInPlugin("Slayer.HideMapIcons", "Hide Map Icons", "0.0.1")] public class Plugin : BaseUnityPlugin { public static ManualLogSource? Log; public static ConfigFile? BepInExConfig; public static ConfigEntry<string>? RemovedMapKeywords; public static ConfigEntry<string>? BlacklistMapKeywords; private void Awake() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"Hide Upgrade Map Icons Started"); BepInExConfig = new ConfigFile(Path.Combine(Paths.ConfigPath, "HideMapIcons.cfg"), true); RemovedMapKeywords = BepInExConfig.Bind<string>("General", "BlockedMapKeywords", "UPGRADE", "Comma-separated list of keywords to block map icons"); BlacklistMapKeywords = BepInExConfig.Bind<string>("General", "BlacklistMapKeywords", "", "Comma-separated list of keywords to blacklist map icons from removing, so if you put Stamina here but upgrade there, it will hide all upgrades except ones that contain \"stamina\""); Harmony val = new Harmony("Slayer.HideMapIcons"); val.PatchAll(); } } [HarmonyPatch(typeof(Map), "AddCustom")] public class Patch_Map_AddCustom { private static bool Prefix(MapCustom mapCustom, Sprite sprite, Color color) { string name = ((Object)mapCustom).name.ToUpper(); IEnumerable<string> source = from k in Plugin.RemovedMapKeywords.Value.Split(',') select k.Trim().ToUpper() into k where !string.IsNullOrEmpty(k) select k; IEnumerable<string> source2 = from k in Plugin.BlacklistMapKeywords.Value.Split(',') select k.Trim().ToUpper() into k where !string.IsNullOrEmpty(k) select k; ItemAttributes component = ((Component)mapCustom).gameObject.GetComponent<ItemAttributes>(); if ((Object)(object)component != (Object)null) { FieldInfo field = ((object)component).GetType().GetField("itemName", BindingFlags.Instance | BindingFlags.NonPublic); if (field != null) { string text = field.GetValue(component) as string; if (!string.IsNullOrEmpty(text)) { name = text.ToUpper(); } } } if (source.Any((string k) => name.Contains(k)) && !source2.Any((string k) => name.Contains(k))) { return false; } return true; } } }