Decompiled source of Desa Sounds v1.0.4

ModsCacones.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModsCacones.Patches;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Desay1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43f134ab5fe98991267f5b826c14538f4c468c1f")]
[assembly: AssemblyProduct("ModsCacones")]
[assembly: AssemblyTitle("ModsCacones")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class EnemyDuckExtension
{
	private static readonly ConditionalWeakTable<EnemyDuck, EnemyDuckData> data = new ConditionalWeakTable<EnemyDuck, EnemyDuckData>();

	public static EnemyDuckData GetDuckData(this EnemyDuck instance)
	{
		return data.GetOrCreateValue(instance);
	}
}
namespace ModsCacones
{
	[HarmonyPatch(typeof(PlayerController))]
	internal static class ExamplePlayerControllerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void Start_Prefix(PlayerController __instance)
		{
			ModsCacones.Logger.LogDebug((object)$"{__instance} Start Prefix");
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void Start_Postfix(PlayerController __instance)
		{
			ModsCacones.Logger.LogDebug((object)$"{__instance} Start Postfix");
		}
	}
	[BepInPlugin("Desay1.ModsCacones", "ModsCacones", "1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ModsCacones : BaseUnityPlugin
	{
		private static string modFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

		internal static ModsCacones Instance { get; private set; } = null;


		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			LoadSounds("snipermissbundle", EnemyHunterPatch.ClipsMiss);
			LoadSounds("sniperhitbundle", EnemyHunterPatch.ClipsHitPlayer);
			LoadSounds("sniperchapas", EnemyHunterPatch.ClipsHitChapita);
			LoadSounds("sniperjoker", EnemyHunterPatch.ClipsHitJoker);
			LoadSounds("demoangry", EnemyDuckPatch.AngryClips);
			LoadSounds("democalm", EnemyDuckPatch.DestranClips);
			LoadSounds("demoroto", EnemyDuckPatch.ValRotoClips);
			LoadSounds("demostun", EnemyDuckPatch.StunClips);
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		private void LoadSounds(string bundleName, List<AudioClip> loadedClips)
		{
			string text = Path.Combine(modFolder, bundleName);
			AssetBundle val = AssetBundle.LoadFromFile(text);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			AudioClip[] array = val.LoadAllAssets<AudioClip>();
			if (array.Length != 0)
			{
				AudioClip[] array2 = array;
				foreach (AudioClip item in array2)
				{
					loadedClips.Add(item);
				}
			}
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}
namespace ModsCacones.Patches
{
	[HarmonyPatch(typeof(EnemyDuck))]
	public class EnemyDuckPatch
	{
		public static List<AudioClip> AngryClips = new List<AudioClip>();

		public static List<AudioClip> DestranClips = new List<AudioClip>();

		public static List<AudioClip> ValRotoClips = new List<AudioClip>();

		public static List<AudioClip> StunClips = new List<AudioClip>();

		public static int stunTimer = 0;

		[HarmonyPatch("Awake")]
		[HarmonyPrefix]
		private static void AwakePatch(EnemyDuck __instance)
		{
			if (SemiFunc.IsMasterClientOrSingleplayer())
			{
				PhotonView component = ((Component)__instance).gameObject.GetComponent<PhotonView>();
				if ((Object)(object)component == (Object)null)
				{
					component = ((Component)__instance).gameObject.AddComponent<PhotonView>();
				}
				mySync orSetSync_Duck = myHelper.GetOrSetSync_Duck(__instance);
			}
		}

		[HarmonyPatch("StateAttackStart")]
		[HarmonyPrefix]
		private static void GritoEnojo(EnemyDuck __instance)
		{
			if (SemiFunc.IsMasterClientOrSingleplayer() && __instance.stateImpulse)
			{
				__instance.GetDuckData().angry = true;
				mySync orSetSync_Duck = myHelper.GetOrSetSync_Duck(__instance);
				if ((Object)(object)orSetSync_Duck != (Object)null)
				{
					orSetSync_Duck.SyncSound("duck", "angry", myHelper.GetRandomSound(AngryClips));
				}
			}
		}

		[HarmonyPatch("StateDeTransform")]
		[HarmonyPostfix]
		private static void GritoDestr(EnemyDuck __instance)
		{
			if (SemiFunc.IsMasterClientOrSingleplayer() && __instance.stateTimer <= 0f)
			{
				__instance.GetDuckData().angry = false;
				mySync orSetSync_Duck = myHelper.GetOrSetSync_Duck(__instance);
				if ((Object)(object)orSetSync_Duck != (Object)null)
				{
					orSetSync_Duck.SyncSound("duck", "calm", myHelper.GetRandomSound(DestranClips));
				}
			}
		}

		[HarmonyPatch("StateStun")]
		[HarmonyPostfix]
		private static void Stuneado(EnemyDuck __instance)
		{
			if (SemiFunc.IsMasterClientOrSingleplayer() && __instance.enemy.IsStunned() && (((__instance.enemy.StateStunned.stunTimer >= 6f) & (__instance.enemy.StateStunned.stunTimer <= 7f)) || ((__instance.enemy.StateStunned.stunTimer >= 12f) & (__instance.enemy.StateStunned.stunTimer <= 13f))))
			{
				mySync orSetSync_Duck = myHelper.GetOrSetSync_Duck(__instance);
				if ((Object)(object)orSetSync_Duck != (Object)null)
				{
					orSetSync_Duck.SyncSound("duck", "stun", myHelper.GetRandomSound(StunClips));
				}
			}
		}
	}
	[HarmonyPatch(typeof(EnemyHunter))]
	public class EnemyHunterPatch
	{
		[HarmonyPatch(typeof(EnemyHunter), "ShootRPC")]
		public static class EnemyScript_ShootRPC_Patch
		{
			private static void Postfix(Vector3 _hitPosition, EnemyHunter __instance)
			{
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				if (!SemiFunc.IsMasterClientOrSingleplayer())
				{
					return;
				}
				float num = 0.1f;
				LayerMask val = LayerMask.op_Implicit(LayerMask.op_Implicit(SemiFunc.LayerMaskGetPhysGrabObject()) + LayerMask.GetMask(new string[1] { "Player" }) + LayerMask.GetMask(new string[1] { "Default" }) + LayerMask.GetMask(new string[1] { "Enemy" }));
				Collider[] array = Physics.OverlapSphere(_hitPosition, num, LayerMask.op_Implicit(val));
				Collider[] array2 = array;
				foreach (Collider val2 in array2)
				{
					PlayerController componentInParent = ((Component)val2).GetComponentInParent<PlayerController>();
					if ((Object)(object)componentInParent != (Object)null)
					{
						if (componentInParent.playerName == "Chapita")
						{
							PlayRandomLine(__instance, "chapita");
						}
						else if (componentInParent.playerName == "Trickap")
						{
							PlayRandomLine(__instance, "joker");
						}
						else
						{
							PlayRandomLine(__instance, "player");
						}
						break;
					}
					PlayerTumble componentInParent2 = ((Component)val2).GetComponentInParent<PlayerTumble>();
					if ((Object)(object)componentInParent2 != (Object)null)
					{
						PlayRandomLine(__instance, "player");
						break;
					}
					EnemyRigidbody componentInParent3 = ((Component)val2).GetComponentInParent<EnemyRigidbody>();
					if ((Object)(object)componentInParent3 != (Object)null)
					{
						PlayRandomLine(__instance, "player");
						break;
					}
					PlayRandomLine(__instance, "miss");
				}
			}
		}

		public static List<AudioClip> ClipsMiss = new List<AudioClip>();

		public static List<AudioClip> ClipsHitPlayer = new List<AudioClip>();

		public static List<AudioClip> ClipsHitChapita = new List<AudioClip>();

		public static List<AudioClip> ClipsHitJoker = new List<AudioClip>();

		[HarmonyPatch("Awake")]
		[HarmonyPrefix]
		private static void AwakePatch(EnemyHunter __instance)
		{
			if (PhotonNetwork.IsConnected)
			{
				PhotonView component = ((Component)__instance).gameObject.GetComponent<PhotonView>();
				if ((Object)(object)component == (Object)null)
				{
					component = ((Component)__instance).gameObject.AddComponent<PhotonView>();
				}
				mySync orSetSync_Hunter = myHelper.GetOrSetSync_Hunter(__instance);
			}
		}

		private static void PlayRandomLine(EnemyHunter __instance, string hit)
		{
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			mySync orSetSync_Hunter = myHelper.GetOrSetSync_Hunter(__instance);
			switch (hit)
			{
			case "miss":
				orSetSync_Hunter.SyncSound("hunter", "miss", myHelper.GetRandomSound(ClipsMiss));
				break;
			case "player":
				orSetSync_Hunter.SyncSound("hunter", "hit", myHelper.GetRandomSound(ClipsHitPlayer));
				break;
			case "chapita":
				if (Random.RandomRangeInt(0, 3) == 0)
				{
					orSetSync_Hunter.SyncSound("hunter", "hit", myHelper.GetRandomSound(ClipsHitPlayer));
				}
				else
				{
					orSetSync_Hunter.SyncSound("hunter", "chapas", myHelper.GetRandomSound(ClipsHitChapita));
				}
				break;
			case "joker":
				if (Random.RandomRangeInt(0, 3) == 0)
				{
					orSetSync_Hunter.SyncSound("hunter", "joker", myHelper.GetRandomSound(ClipsHitJoker));
				}
				else
				{
					orSetSync_Hunter.SyncSound("hunter", "hit", myHelper.GetRandomSound(ClipsHitPlayer));
				}
				break;
			}
		}
	}
	[HarmonyPatch(typeof(PhysGrabObjectImpactDetector))]
	internal class PhysGrabObjectImpactDetectorPatch
	{
		[HarmonyPatch("DestroyObject")]
		[HarmonyPrefix]
		private static void ValDestroyed(ValuableObject? ___valuableObject)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)___valuableObject == (Object)null || !SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			LayerMask val = LayerMask.op_Implicit(LayerMask.GetMask(new string[1] { "PhysGrabObject" }));
			Collider[] array = Physics.OverlapSphere(((Component)___valuableObject).transform.position, 15f, LayerMask.op_Implicit(val));
			Collider[] array2 = array;
			foreach (Collider val2 in array2)
			{
				EnemyParent componentInParent = ((Component)val2).GetComponentInParent<EnemyParent>();
				if (!((Object)(object)componentInParent != (Object)null) || !(((Object)componentInParent).name == "Enemy - Duck(Clone)"))
				{
					continue;
				}
				EnemyDuck componentInParent2 = ((Component)componentInParent.Enemy).GetComponentInParent<EnemyDuck>();
				if ((Object)(object)componentInParent2 == (Object)null)
				{
					break;
				}
				if (!componentInParent2.enemy.IsStunned() & !componentInParent2.GetDuckData().angry)
				{
					mySync component = ((Component)componentInParent2).GetComponent<mySync>();
					if ((Object)(object)component != (Object)null)
					{
						component.SyncSound("duck", "roto", myHelper.GetRandomSound(EnemyDuckPatch.ValRotoClips));
					}
				}
			}
		}
	}
	public class EnemyDuckData
	{
		public bool angry = false;
	}
	public static class myHelper
	{
		public static int GetRandomSound(List<AudioClip> clipsList)
		{
			if (clipsList == null || clipsList.Count == 0)
			{
				return -1;
			}
			return Random.Range(0, clipsList.Count);
		}

		public static AudioSource GetOrSetEnemyAS_Hunter(EnemyHunter instance)
		{
			AudioSource val = ((Component)instance).GetComponent<AudioSource>();
			if ((Object)(object)val == (Object)null)
			{
				val = ((Component)instance).gameObject.AddComponent<AudioSource>();
				val.spatialBlend = 1f;
			}
			return val;
		}

		public static AudioSource GetOrSetEnemyAS_Duck(EnemyDuck instance)
		{
			AudioSource val = ((Component)instance).GetComponent<AudioSource>();
			if ((Object)(object)val == (Object)null)
			{
				val = ((Component)instance).gameObject.AddComponent<AudioSource>();
				val.spatialBlend = 1f;
				val.maxDistance = 800f;
				val.dopplerLevel = 0f;
			}
			return val;
		}

		public static mySync GetOrSetSync_Hunter(EnemyHunter __instance)
		{
			mySync mySync2 = ((Component)__instance).GetComponent<mySync>();
			if ((Object)(object)mySync2 == (Object)null)
			{
				mySync2 = ((Component)__instance).gameObject.AddComponent<mySync>();
				mySync2.hunter = __instance;
			}
			return mySync2;
		}

		public static mySync GetOrSetSync_Duck(EnemyDuck __instance)
		{
			mySync mySync2 = ((Component)__instance).GetComponent<mySync>();
			if ((Object)(object)mySync2 == (Object)null)
			{
				mySync2 = ((Component)__instance).gameObject.AddComponent<mySync>();
				mySync2.duck = __instance;
			}
			return mySync2;
		}
	}
	public class mySync : MonoBehaviourPun
	{
		public EnemyDuck? duck;

		public EnemyHunter? hunter;

		private AudioSource audioSource;

		public void SyncSound(string enemy, string list, int clip)
		{
			if (SemiFunc.IsMultiplayer())
			{
				((MonoBehaviourPun)this).photonView.RPC("PlaySoundRPC", (RpcTarget)0, new object[3] { enemy, list, clip });
			}
			else
			{
				PlaySoundRPC(enemy, list, clip);
			}
		}

		[PunRPC]
		public void PlaySoundRPC(string enemy, string list, int clip)
		{
			if (clip == -1)
			{
				return;
			}
			if (!(enemy == "duck"))
			{
				if (!(enemy == "hunter"))
				{
					return;
				}
				if ((Object)(object)hunter != (Object)null)
				{
					audioSource = myHelper.GetOrSetEnemyAS_Hunter(hunter);
				}
				switch (list)
				{
				case "miss":
					if (!audioSource.isPlaying)
					{
						audioSource.PlayOneShot(EnemyHunterPatch.ClipsMiss[clip]);
					}
					break;
				case "hit":
					if (!audioSource.isPlaying)
					{
						audioSource.PlayOneShot(EnemyHunterPatch.ClipsHitPlayer[clip]);
					}
					break;
				case "chapas":
					if (!audioSource.isPlaying)
					{
						audioSource.PlayOneShot(EnemyHunterPatch.ClipsHitChapita[clip]);
					}
					break;
				case "joker":
					if (!audioSource.isPlaying)
					{
						audioSource.PlayOneShot(EnemyHunterPatch.ClipsHitJoker[clip]);
					}
					break;
				}
				return;
			}
			if ((Object)(object)duck != (Object)null)
			{
				audioSource = myHelper.GetOrSetEnemyAS_Duck(duck);
			}
			switch (list)
			{
			case "angry":
				if (!audioSource.isPlaying)
				{
					audioSource.PlayOneShot(EnemyDuckPatch.AngryClips[clip]);
				}
				break;
			case "calm":
				if (!audioSource.isPlaying)
				{
					audioSource.PlayOneShot(EnemyDuckPatch.DestranClips[clip]);
				}
				break;
			case "roto":
				if (!audioSource.isPlaying)
				{
					audioSource.PlayOneShot(EnemyDuckPatch.ValRotoClips[clip]);
				}
				break;
			case "stun":
				if (!audioSource.isPlaying)
				{
					audioSource.PlayOneShot(EnemyDuckPatch.StunClips[clip]);
				}
				break;
			}
		}
	}
}