
Enemy And Valuable Spawn Manager
Disable/Remove which enemies, valuables, items, and levels are allowed during the game! Only the host needs this mod.
Last updated | 2 months ago |
Total downloads | 456546 |
Total rating | 27 |
Categories | Valuables Items Monsters Levels Server-side |
Dependency string | soundedsquash-Enemy_And_Valuable_Spawn_Manager-0.5.5 |
Dependants | 125 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
Spawn Manager
Use the Spawn Manager button on the main menu to enable or disable what spawns in the game.
Enemies can be disabled on a per-level basis. An example of how this works:
- Enemy enabled in global config and disabled on Level - Manor: enemy will not spawn in the Manor level
- Enemy disabled in global config and enabled on Level - Manor: enemy will not spawn in any level
Only the host needs the mod for multiplayer. The host determines which enemies/valuables are enabled.
If you are not the host, this mod is ignored.
Features
Found bugs or missing features?
Please report them on the GitHub issues page.
Manual installation
If you do not use a mod manager, you can install manually.
Install the recommended versions of the dependencies above.
Place the SpawnManager.dll in the BepInEx\Plugins
folder.
Configuration
No configuration required. Everything is done through the main menu.